Investigating Wrist Deflection Scrolling Techniques for Extended Reality
Scrolling in extended reality (XR) is currently performed using handheld controllers or vision-
based arm-in-front gestures, which have the limitations of encumbering the user's hands or …
based arm-in-front gestures, which have the limitations of encumbering the user's hands or …
Secrets of Gosu: Understanding physical combat skills of professional players in first-person shooters
In first-person shooters (FPS), professional players (aka, Gosu) outperform amateur players.
The secrets behind the performance of professional FPS players have been debated in …
The secrets behind the performance of professional FPS players have been debated in …
A simulation model of intermittently controlled point-and-click behaviour
We present a novel simulation model of point-and-click behaviour that is applicable both
when a target is stationary or moving. To enable more realistic simulation than existing …
when a target is stationary or moving. To enable more realistic simulation than existing …
Esports and high performance HCI
Competitive esports is a growing worldwide phenomenon now rivaling traditional sports,
with over 450 million views and 1 billion US dollars in revenue each year. For comparison …
with over 450 million views and 1 billion US dollars in revenue each year. For comparison …
Optimal sensor position for a computer mouse
Computer mice have their displacement sensors in various locations (center, front, and rear).
However, there has been little research into the effects of sensor position or on engineering …
However, there has been little research into the effects of sensor position or on engineering …
Metrics of Motor Learning for Analyzing Movement Mapping in Virtual Reality
D Yu, M Cibulskis, ES Mortensen… - Proceedings of the CHI …, 2024 - dl.acm.org
Virtual reality (VR) techniques can modify how physical body movements are mapped to the
virtual body. However, it is unclear how users learn such mappings and, therefore, how the …
virtual body. However, it is unclear how users learn such mappings and, therefore, how the …
Predicting Success Rates in Steering Through Linear and Circular Paths by the Servo-Gaussian Model
Steering a cursor through a constrained path is required for operating graphical user
interfaces, such as when navigating a cascaded menu. Recently, the accuracy with which …
interfaces, such as when navigating a cascaded menu. Recently, the accuracy with which …
Characterizing and Quantifying Expert Input Behavior in League of Legends
To achieve high performance in esports, players must be able to effectively and efficiently
control input devices such as a computer mouse and keyboard (ie, input skills) …
control input devices such as a computer mouse and keyboard (ie, input skills) …
Quantifying Wrist-Aiming Habits with A Dual-Sensor Mouse: Implications for Player Performance and Workload
D Kang, N Kim, D Kang, JS Yoon, S Kim… - Proceedings of the CHI …, 2024 - dl.acm.org
Computer mice are widely used today as the primary input device in competitive video
games. If a player exhibits more wrist rotation than other players when moving the mouse …
games. If a player exhibits more wrist rotation than other players when moving the mouse …
A Meta-Bayesian Approach for Rapid Online Parametric Optimization for Wrist-based Interactions
Wrist-based input often requires tuning parameter settings in correspondence to between-
user and between-session differences, such as variations in hand anatomy, wearing …
user and between-session differences, such as variations in hand anatomy, wearing …