Motion history image: its variants and applications
MAR Ahad, JK Tan, H Kim, S Ishikawa - Machine Vision and Applications, 2012 - Springer
The motion history image (MHI) approach is a view-based temporal template method which
is simple but robust in representing movements and is widely employed by various research …
is simple but robust in representing movements and is widely employed by various research …
[PDF][PDF] Virtual reality: opportunities and challenges
M Vafadar - International Journal of Modern Engineering Research …, 2013 - Citeseer
Virtual Reality systems have drawn much attention by researchers and companies in the last
few years. Virtual Reality is a term that applies to computer-simulated environments that can …
few years. Virtual Reality is a term that applies to computer-simulated environments that can …
SpringerBriefs in Computer Science
This is an introduction to multicast routing, which is the study of methods for routing from one
source to many destinations, or from many sources to many destinations. Multicast is …
source to many destinations, or from many sources to many destinations. Multicast is …
Kinect based dynamic hand gesture recognition algorithm research
Y Wang, C Yang, X Wu, S Xu… - 2012 4th international …, 2012 - ieeexplore.ieee.org
In dynamic gesture track recognition, gesture recognition rate has always been a problem,
Because the traditional hand gesture recognition in how to separate the hand type from the …
Because the traditional hand gesture recognition in how to separate the hand type from the …
Breaking the status quo: Improving 3D gesture recognition with spatially convenient input devices
M Hoffman, P Varcholik… - 2010 IEEE Virtual Reality …, 2010 - ieeexplore.ieee.org
We present a systematic study on the recognition of 3D gestures using spatially convenient
input devices. Specifically, we examine the linear acceleration-sensing Nintendo Wii …
input devices. Specifically, we examine the linear acceleration-sensing Nintendo Wii …
Computer vision-based methodology to improve interaction for people with motor and speech impairment
Augmentative and Alternative Communication (AAC) aims to complement or replace spoken
language to compensate for expression difficulties faced by people with speech …
language to compensate for expression difficulties faced by people with speech …
Human action recognition using multilevel depth motion maps
X Weiyao, W Muqing, Z Min, L Yifeng, L Bo… - Ieee …, 2019 - ieeexplore.ieee.org
The advent of depth sensors opens up new opportunities for human action recognition by
providing depth information. The main purpose of this paper is to present an effective …
providing depth information. The main purpose of this paper is to present an effective …
A phoneme based sign language recognition system using skin color segmentation
MP Paulraj, S Yaacob… - … Signal Processing & …, 2010 - ieeexplore.ieee.org
A sign language is a language which, instead of acoustically conveyed sound patterns, uses
visually transmitted sign patterns. Sign languages are commonly developed for deaf …
visually transmitted sign patterns. Sign languages are commonly developed for deaf …
Personalized interactive gesture recognition assistive technology
Computing systems have the potential to contribute with interactive and low-cost solutions to
support Augmentative and Alternative Communication (AAC) by applying different …
support Augmentative and Alternative Communication (AAC) by applying different …
3D gesture classification with linear acceleration and angular velocity sensing devices for video games
S Cheema, M Hoffman, JJ LaViola Jr - Entertainment Computing, 2013 - Elsevier
We present the results of two experiments that explore various aspects of 3D gesture
recognition using linear acceleration and angular velocity data. We examine relationships …
recognition using linear acceleration and angular velocity data. We examine relationships …