[HTML][HTML] Gaming your mental health: a narrative review on mitigating symptoms of depression and anxiety using commercial video games

M Kowal, E Conroy, N Ramsbottom, T Smithies… - JMIR Serious …, 2021 - games.jmir.org
Globally, depression and anxiety are the two most prevalent mental health disorders. They
occur both acutely and chronically, with various symptoms commonly expressed …

[HTML][HTML] Virtual reality in psychiatric disorders: A systematic review of reviews

B Cieślik, J Mazurek, S Rutkowski, P Kiper… - … Therapies in Medicine, 2020 - Elsevier
Background Virtual reality (VR) is being used more and more often as a therapeutic tool in
psychology or psychiatry. In recent years, VR interventions appear more extensively also in …

[HTML][HTML] Commercial off-the-shelf video games for reducing stress and anxiety: systematic review

F Pallavicini, A Pepe, F Mantovani - JMIR mental health, 2021 - mental.jmir.org
Background Using commercial off-the-shelf video games rather than custom-made computer
games could have several advantages for reducing stress and anxiety, including their low …

Effect of COVID-19-related home confinement on sleep quality, screen time and physical activity in Tunisian boys and girls: a survey

R Abid, A Ammar, R Maaloul, N Souissi… - International journal of …, 2021 - mdpi.com
COVID-19 home confinement has led to a stressful situation for children around the world
and affected their lifestyle. The present study aimed to investigate the effect of these …

[HTML][HTML] The effectiveness of serious games for alleviating depression: systematic review and meta-analysis

A Abd-Alrazaq, E Al-Jafar, M Alajlani, C Toro… - JMIR Serious …, 2022 - games.jmir.org
Background: Depression is a common mental disorder characterized by disturbances in
mood, thoughts, or behaviors. Serious games, which are games that have a purpose other …

Features and effects of computer-based games on cognitive impairments in children with autism spectrum disorder: an evidence-based systematic literature review

S Rezayi, M Tehrani-Doost, L Shahmoradi - BMC psychiatry, 2023 - Springer
Abstract Introduction Children with Autism Spectrum Disorder (ASD) have different cognitive
and intelligence profiles than typical developing individuals. Some of these children need …

Serious video games: angels or demons in patients with attention-deficit hyperactivity disorder? A quasi-systematic review

M Rodrigo-Yanguas, C González-Tardón… - Frontiers in …, 2022 - frontiersin.org
Objective To carry out a quasi-systematic review of the use of serious video games for health
as a cognitive rehabilitative tool in patients diagnosed with attention-deficit hyperactivity …

Interventions with serious games and entertainment games in autism spectrum disorder: a systematic review

GM Silva, JJS Souto, TP Fernandes, I Bolis… - Developmental …, 2021 - Taylor & Francis
The use of serious games and entertainment games was compared as adjuvant tools for
intervention in Autism Spectrum Disorder (ASD). A comprehensive search was performed in …

Understanding highly engaged adolescent gamers: Integration of gaming into daily life and motivation to play video games

J Razum, A Huić - Behaviour & information technology, 2024 - Taylor & Francis
It is assumed that many adolescent gamers who play intensively are highly engaged rather
than problematic gamers and that they mostly do not experience negative consequences …

Application of serious games in health care: scoping review and bibliometric analysis

Y Wang, Z Wang, G Liu, Z Wang, Q Wang… - Frontiers in Public …, 2022 - frontiersin.org
Background Serious games (SGs) as one kind of intervention that can improve the level of
knowledge and change behavior to affect health outcomes has been increasingly applied in …