General board game concepts

E Piette, M Stephenson… - … IEEE Conference on …, 2021 - ieeexplore.ieee.org
Many games often share common ideas or aspects between them, such as their rules,
controls, or playing area. However, in the context of General Game Playing (GGP) for board …

Following the leader in multiplayer tabletop games

J Goodman, D Perez-Liébana, S Lucas - Proceedings of the 18th …, 2023 - dl.acm.org
In a two-player zero-sum game, players classically want to maximise their chance of
winning. When a game has more than two players, using the binary win rate as an objective …

GameTable COST action: kickoff report

É Piette, W Crist, DJNJ Soemers, L Rougetet… - ICGA …, 2024 - content.iospress.com
Abstract The GameTable COST Action kickoff, focusing on “Computational Techniques for
Tabletop Games Heritage,” took place at Leiden University in the Pieter de la Court Building …

Grammar-based Game Description Generation using Large Language Models

T Tanaka, E Simo-Serra - arXiv preprint arXiv:2407.17404, 2024 - arxiv.org
To lower the barriers to game design development, automated game design, which
generates game designs through computational processes, has been explored. In …

Automatic generation of board game manuals

M Stephenson, É Piette, DJNJ Soemers… - Advances in Computer …, 2021 - Springer
In this paper we present a process for automatically generating manuals for board games
within the Ludii general game system. This process requires many different sub-tasks to be …

Heuristic Knowledge Transfer for General Game Playing

JDA Jung, J Hoey - 2024 IEEE Conference on Games (CoG), 2024 - ieeexplore.ieee.org
General Game Playing (GGP) is a field of study in which artificial agents are required to
compete in games whose rules are not known until runtime. In this domain, time is at a …

Learning from Ludemes: An Inventory of Common Player Actions within Tabletop Role-Playing Games (TTRPGs) to Inform Principled Design of Game-Based Learning …

J Riel, R Monahan - International Journal of Role-Playing, 2024 - journals.uu.se
In this study, the authors investigate role-playing game design through the lens of
instructional design practice to probe the ecosystem of tabletop role-playing games …

[PDF][PDF] International Journal of Role-playing 15--Full Issue

SL Bowman, R Monahan, J Riel… - International Journal of …, 2024 - journals.uu.se
ISSUE 15 Page 1 A peer reviewed journal on analog role-playing games and adjacent
phenomena ISSUE 15 Editorial: The Increasing Specificity and Maturity of Role-playing Game …

Measuring board game distance

M Stephenson, DJNJ Soemers, É Piette… - … on Computers and …, 2022 - Springer
This paper presents a general approach for measuring distances between board games
within the Ludii general game system. These distances are calculated using a previously …

[PDF][PDF] The Increasing Specificity and Maturity of Role-playing Game Studies

SL Bowman, WJ White, E Torner - International Journal of Role …, 2024 - journals.uu.se
These developments signal not only the maturation of the field, but its increased specificity in
terms of evidence-based work and complex theoretical models. In a maturing field, the …