[HTML][HTML] A systematic literature review of teacher scaffolding in game-based learning in primary education

L Sun, M Kangas, H Ruokamo, S Siklander - Educational Research Review, 2023 - Elsevier
In recent years, research interest in games in education has experienced continuous growth.
However, although prior reviews in this context have generally focused on providing an …

Primary school students' perceptions of scaffolding in digital game-based learning in mathematics

L Sun, H Ruokamo, P Siklander, B Li… - Learning, Culture and …, 2021 - Elsevier
The present study explores approaches to teacher scaffolding in digital game-based
learning in primary mathematics classrooms as well as the effects on students' perceptions …

Principles for advancing game-based learning in teacher education

A Foster, M Shah - Journal of Digital Learning in Teacher …, 2020 - Taylor & Francis
In this analytical paper, we argue for the centrality of teachers in game-based learning (GBL)
interventions. We examine the following research question,“What principles emerge from …

The use of Digital Game-Based Learning (DGBL) in teachers' training: a scoping review

B Ragni, GA Toto, M di Furia, A Lavanga… - Frontiers in …, 2023 - frontiersin.org
Taking care of teachers' competencies is essential to determine a satisfactory level of quality
in teaching, with a crucial impact on the proper functioning of educational services. In order …

Factors influencing microgame adoption among secondary school mathematics teachers supported by structural equation modelling-based research

TT Wijaya, Y Cao, M Bernard, IF Rahmadi… - Frontiers in …, 2022 - frontiersin.org
Microgames are rapidly gaining increased attention and are highly being considered
because of the technology-based media that enhances students' learning interests and …

Elementary Teachers' Perceptions on Genially Learning Media Using Item Response Theory (IRT)

N Hermita, ZH Putra, JA Alim, TT Wijaya… - … Journal on Learning …, 2021 - journals.ums.ac.id
Many studies have developed learning media, but few studies focus on developing learning
media in ele-mentary schools using Genially and studying teachers' perceptions of Genially …

Examining primary school educators' preferences for using digital versus non-digital games to support mathematics instruction

JA Russo, A Roche, T Russo… - International Journal of …, 2024 - Taylor & Francis
Both digital and non-digital games have been shown to be effective for supporting student
engagement in mathematics. However, little is known about educator preferences for a …

Game-based learning and service-learning to teach inclusive education in higher education

JM Rodríguez-Ferrer, A Manzano-León… - International Journal of …, 2023 - mdpi.com
This study evaluates the impact of game-based learning (GBL) and Service-Learning on the
flow and engagement of teacher education students. A quasi-experimental between-group …

Examining Chinese preservice mathematics teachers' adoption of AI chatbots for learning: Unpacking perspectives through the UTAUT2 model

TT Wijaya, M Su, Y Cao, R Weinhandl… - Education and …, 2024 - Springer
Integrating AI Chatbots into teaching and learning activities is a growing trend, and
understanding the readiness of preservice mathematics teachers to use AI Chatbots is …

Sustaining Teacher Professional Learning in STEM: Lessons Learned from an 18-Year-Long Journey into TPACK-Guided Professional Development

M Meletiou-Mavrotheris, E Paparistodemou - Education Sciences, 2024 - mdpi.com
This article is a self-narrative of our 18-year research into the Technological Pedagogical
Content Knowledge (TPACK)-guided professional development of teachers in ICT …