A scoping survey on cross-reality systems
Immersive technologies such as Virtual Reality (VR) and Augmented Reality (AR) empower
users to experience digital realities. Known as distinct technology classes, the lines between …
users to experience digital realities. Known as distinct technology classes, the lines between …
A comprehensive review of redirected walking techniques: Taxonomy, methods, and future directions
Virtual reality (VR) allows users to explore and experience a computer-simulated virtual
environment so that VR users can be immersed in a totally artificial virtual world and interact …
environment so that VR users can be immersed in a totally artificial virtual world and interact …
Locomote–a framework for classification of natural locomotion in vr by task, technique and modality
C Croucher, W Powell, B Stevens… - … on Visualization and …, 2023 - ieeexplore.ieee.org
Virtual reality (VR) research has provided overviews of locomotion techniques, how they
work, their strengths and overall user experience. Considerable research has investigated …
work, their strengths and overall user experience. Considerable research has investigated …
JumpMod: Haptic Backpack that Modifies Users' Perceived Jump
Vertical force-feedback is extremely rare in mainstream interactive experiences. This
happens because existing haptic devices capable of sufficiently strong forces that would …
happens because existing haptic devices capable of sufficiently strong forces that would …
SwapVid: Integrating Video Viewing and Document Exploration with Direct Manipulation
Videos accompanied by documents—document-based videos—enable presenters to share
contents beyond videos and audience to use them for detailed content comprehension …
contents beyond videos and audience to use them for detailed content comprehension …
SafeRDW: Keep VR Users Safe When Jumping Using Redirected Walking
Redirected Walking (RDW) is an important intermediary layer in virtual reality (VR)
interaction systems. It addresses the issues of spatial restrictions in VR exploration by …
interaction systems. It addresses the issues of spatial restrictions in VR exploration by …
illumotion: An Optical-illusion-based VR Locomotion Technique for Long-Distance 3D Movement
Locomotion has a marked impact on user experience in VR, but currently, common to-go
techniques such as steering and teleportation have their limitations. Particularly, steering is …
techniques such as steering and teleportation have their limitations. Particularly, steering is …
Overcoming Spatial Constraints in VR: A Survey of Redirected Walking Techniques
As the virtual reality (VR) technology strives to provide immersive and natural user
experiences, the challenge of aligning vast virtual environments with limited physical spaces …
experiences, the challenge of aligning vast virtual environments with limited physical spaces …
Enhanced Techniques to Implement Jumping-Over-Down and Jumping-At-Air Using Pressure-Sensing Shoes in Virtual Reality
L Chen, G He, C Wang - … Conference on Virtual Reality and 3D …, 2024 - ieeexplore.ieee.org
Enhance the experience of jumping in the virtual reality environment is interesting and
useful for various applications. This work includes three parts which are Pressure-sensing …
useful for various applications. This work includes three parts which are Pressure-sensing …
Demonstration of PseudoJumpOn: Repetitive Step-up Jump in Virtual Reality
PseudoJumpOn is a novel locomotion technique that allows step-up jumping movements
using actual jumping motions on a flat floor with a common virtual reality (VR) setup. In this …
using actual jumping motions on a flat floor with a common virtual reality (VR) setup. In this …