A review of cybersickness in head-mounted displays: raising attention to individual susceptibility

N Tian, P Lopes, R Boulic - Virtual Reality, 2022 - Springer
Cybersickness still poses a significant challenge to the widespread usage of virtual reality,
leading to different levels of discomfort and potentially breaking the immersive experience …

A systematic review of a virtual reality system from the perspective of user experience

YM Kim, I Rhiu, MH Yun - International Journal of Human …, 2020 - Taylor & Francis
Virtual reality (VR) is receiving attention enough to be considered as its revival age in both
industrial and academic field. Since VR systems have various types of interaction with users …

How will vr enter university classrooms? multi-stakeholders investigation of vr in higher education

Q Jin, Y Liu, S Yarosh, B Han, F Qian - … of the 2022 CHI conference on …, 2022 - dl.acm.org
VR has received increased attention as an educational tool and many argue it is destined to
influence educational practices, especially with the emergence of the Metaverse. Most prior …

Are modern head-mounted displays sexist? A systematic review on gender differences in HMD-mediated virtual reality

S Grassini, K Laumann - Frontiers in psychology, 2020 - frontiersin.org
Modern head-mounted displays (HMDs) are a promising technology. Thanks to their
affordable cost and versatility, HMDs are gaining attention from different sectors. However …

A pilot study exploring age differences in presence, workload, and cybersickness in the experience of immersive virtual reality environments

AT Dilanchian, R Andringa, WR Boot - Frontiers in Virtual Reality, 2021 - frontiersin.org
Research is often focused on understanding barriers to the use and adoption of technology
to support older adults'(65+) instrumental activities of daily living (IADLs), such as …

Virtually secure: A taxonomic assessment of cybersecurity challenges in virtual reality environments

B Odeleye, G Loukas, R Heartfield, G Sakellari… - Computers & …, 2023 - Elsevier
Abstract Although Virtual Reality (VR) is certainly not a new technology, its recent adoption
across several sectors beyond entertainment has led the information security research …

The effect of audio on the experience in virtual reality: a scoping review

IV Bosman, OO Buruk, K Jørgensen… - Behaviour & Information …, 2024 - Taylor & Francis
The use of virtual reality (VR) has seen significant recent growth and presents opportunities
for use in many domain areas. The use of head-mounted displays (HMDs) also presents …

The value of being there: Toward a science of immersive virtual field trips

A Klippel, J Zhao, D Oprean, JO Wallgrün, C Stubbs… - Virtual Reality, 2020 - Springer
With immersive experiences becoming a medium for mass communication, we need
pedagogies as well as scientific, evidence-based design principles for immersive learning …

[图书][B] Reality media: Augmented and virtual reality

JD Bolter, M Engberg, B MacIntyre - 2021 - books.google.com
How augmented reality and virtual reality are taking their places in contemporary media
culture alongside film and television. T This book positions augmented reality (AR) and …

Gathering pre-purchase information for a cruise vacation with virtual reality: the effects of media technology and gender

V Martínez-Molés, TH Jung… - International Journal of …, 2022 - emerald.com
Purpose This study aims to apply theory on consumer learning in virtual experiences to
compare how media technologies (ie virtual reality [VR] and standard websites) and users' …