Towards “avatar-friendly” 3D manipulation techniques: Bridging the gap between sense of embodiment and interaction in virtual reality

D Dewez, L Hoyet, A Lécuyer… - Proceedings of the 2021 …, 2021 - dl.acm.org
Avatars, the users' virtual representations, are becoming ubiquitous in virtual reality
applications. In this context, the avatar becomes the medium which enables users to …

VoLearn: A cross-modal operable motion-learning system combined with virtual avatar and auditory feedback

C Xia, X Fang, R Arakawa, Y Sugiura - … of the ACM on Interactive, Mobile …, 2022 - dl.acm.org
Conventional motion tutorials rely mainly on a predefined motion and vision-based feedback
that normally limits the application scenario and requires professional devices. In this paper …

ROS-Unity3D based system for monitoring of an industrial robotic process

E Sita, CM Horváth, T Thomessen… - 2017 IEEE/SICE …, 2017 - ieeexplore.ieee.org
Planning and monitoring the manufacturing of high quality one-of-a-kind products are
challenging tasks. In the implementation of an industrial system, the commissioning phase is …

[HTML][HTML] The illusion of having a large virtual body biases action-specific perception in patients with mild cognitive impairment

H Ryu, K Seo - Scientific Reports, 2021 - nature.com
The illusion of having a large body makes us perceive objects as smaller than they really
are. This action-specific perception effect occurs because we perceive the property of an …

Now i wanna be a dog: Exploring the impact of audio and tactile feedback on animal embodiment

MF Vargas, R Fribourg, E Bates… - 2023 IEEE International …, 2023 - ieeexplore.ieee.org
Embodying a virtual creature or animal in Virtual Reality (VR) is becoming common, and can
have numerous beneficial impacts. For instance, it can help actors improve their …

[PDF][PDF] Using an embodiment technique in psychological experiments with virtual reality: A scoping review of the embodiment configurations and their scientific …

M Furlan, A Spagnolli - The Open Psychology Journal, 2021 - research.unipd.it
Background: In recent years, psychological studies with virtual reality have increasingly
involved some eEmbodiment tTechnique (ET) in which the users' bodily movements are …

Performance is not everything: Audio feedback preferred over visual feedback for grasping task in virtual reality

R Canales, S Jörg - Proceedings of the 13th ACM SIGGRAPH …, 2020 - dl.acm.org
In this work, we investigate the influence that audio and visual feedback have on a
manipulation task in virtual reality (VR). Without the tactile feedback of a controller, grasping …

Measuring the influence of audio on immersive experience in extended reality and digital games: a systematic review

J Hedges, R Sazdov, A Johnston - 2023 Immersive and 3D …, 2023 - ieeexplore.ieee.org
A key goal of extended reality (XR) technologies and digital games is to create immersive
experiences for the user. Immersive experience is a multifaceted phenomenon that …

Towards Avatar-Based Interaction in Virtual Reality

D Dewez - 2021 - theses.hal.science
Virtual reality enables users to be immersed in an alternative world. In this virtual world, they
can move around or interact with objects through their virtual body, also called an avatar …

Landscapes of affective interaction: young children's enactive engagement with body metaphors

MO Nygren - 2023 - discovery.ucl.ac.uk
Empirical research into embodied meaning making suggests specific sensorimotor
experiences can support children's understanding of abstract science ideas. This view is …