MAPP: a scalable multi-agent path planning algorithm with tractability and completeness guarantees

KC Wang, A Botea - Journal of Artificial Intelligence Research, 2011 - jair.org
Multi-agent path planning is a challenging problem with numerous real-life applications.
Running a centralized search such as A* in the combined state space of all units is complete …

[图书][B] Abstraction in Artificial Intelligence

L Saitta, JD Zucker, L Saitta, JD Zucker - 2013 - Springer
One of the field in which models of abstraction have been proposed is Artificial Intelligence
(AI). This chapter has two parts: one presents an overview of the formal models, either …

[图书][B] Virtual crowds: Steps toward behavioral realism

M Kapadia, N Pelechano, JM Allbeck, NI Badler… - 2016 - Springer
This volume presents novel computational models for representing digital humans and their
interactions with other virtual characters and meaningful environments. In this context, we …

A fast global flight path planning algorithm based on space circumscription and sparse visibility graph for unmanned aerial vehicle

A Majeed, S Lee - Electronics, 2018 - mdpi.com
This paper proposes a new flight path planning algorithm that finds collision-free,
optimal/near-optimal and flyable paths for unmanned aerial vehicles (UAVs) in three …

[PDF][PDF] Moving target D* lite

X Sun, W Yeoh, S Koenig - … of the 9th International Conference on …, 2010 - ifaamas.org
Incremental search algorithms, such as Generalized Fringe-Retrieving A* and D* Lite, reuse
search trees from previous searches to speed up the current search and thus often find cost …

HAS: Hierarchical A-Star algorithm for big map navigation in special areas

H Wang, J Zhou, G Zheng… - 2014 5th International …, 2014 - ieeexplore.ieee.org
The problem of path-finding has to be solved in transportation, city planning, commercial
computer games, navigation and many other fields. How to find the shortest path is the key …

Path planning with adaptive dimensionality

K Gochev, B Cohen, J Butzke, A Safonova… - Proceedings of the …, 2011 - ojs.aaai.org
Path planning quickly becomes computationally hard as the dimensionality of the state-
space increases. In this paper, we present a planning algorithm intended to speed up path …

Multi-domain real-time planning in dynamic environments

M Kapadia, A Beacco, F Garcia, V Reddy… - Proceedings of the 12th …, 2013 - dl.acm.org
This paper presents a real-time planning framework for multi-character navigation that
enables the use of multiple heterogeneous problem domains of differing complexities for …

[PDF][PDF] TBA*: Time-Bounded A*.

Y Björnsson, V Bulitko, NR Sturtevant - IJCAI, 2009 - Citeseer
Real-time heuristic search algorithms are used for planning by agents in situations where a
constantbounded amount of deliberation time is required for each action regardless of the …

Hierarchical path planning for multi-size agents in heterogeneous environments

D Harabor, A Botea - 2008 ieee symposium on computational …, 2008 - ieeexplore.ieee.org
Path planning is a central topic in games and other research areas, such as robotics.
Despite this, very little research addresses problems involving agents with multiple sizes …