Empirical research in mid-air interaction: A systematic review
P Koutsabasis, P Vogiatzidakis - International Journal of Human …, 2019 - Taylor & Francis
Mid-air interaction is a distinct style of natural HCI (Human-Computer Interaction). In mid-air
interaction, users make use of their whole body—with a strong focus on hands—and apply …
interaction, users make use of their whole body—with a strong focus on hands—and apply …
In-depth mouse: Integrating desktop mouse into virtual reality
Virtual Reality (VR) has potential for productive knowledge work, however, midair pointing
with controllers or hand gestures does not offer the precision and comfort of traditional 2D …
with controllers or hand gestures does not offer the precision and comfort of traditional 2D …
The effect of offset correction and cursor on mid-air pointing in real and virtual environments
Pointing at remote objects to direct others' attention is a fundamental human ability. Previous
work explored methods for remote pointing to select targets. Absolute pointing techniques …
work explored methods for remote pointing to select targets. Absolute pointing techniques …
Investigating positive and negative qualities of human-in-the-loop optimization for designing interaction techniques
Designers reportedly struggle with design optimization tasks where they are asked to find a
combination of design parameters that maximizes a given set of objectives. In HCI, design …
combination of design parameters that maximizes a given set of objectives. In HCI, design …
Collaborative immersive analytics
Many of the problems being addressed by Immersive Analytics require groups of people to
solve. This chapter introduces the concept of Collaborative Immersive Analytics (CIA) and …
solve. This chapter introduces the concept of Collaborative Immersive Analytics (CIA) and …
Extending the body for interaction with reality
T Feuchtner, J Müller - Proceedings of the 2017 CHI Conference on …, 2017 - dl.acm.org
In this paper, we explore how users can control remote devices with a virtual long arm, while
preserving the perception that the artificial arm is actually part of their own body. Instead of …
preserving the perception that the artificial arm is actually part of their own body. Instead of …
Visual transitions around tabletops in mixed reality: study on a visual acquisition task between vertical virtual displays and horizontal tabletops
G Perelman, E Dubois, A Probst… - Proceedings of the ACM on …, 2022 - dl.acm.org
See-through Head-Mounted Displays (HMDs) offer interesting opportunities to augment the
interaction space around screens, especially around horizontal tabletops. In such context …
interaction space around screens, especially around horizontal tabletops. In such context …
A human-computer collaborative editing tool for conceptual diagrams
L Pan, C Yu, Z He, Y Shi - Proceedings of the 2023 CHI Conference on …, 2023 - dl.acm.org
Editing (eg, editing conceptual diagrams) is a typical office task that requires numerous
tedious GUI operations, resulting in poor interaction efficiency and user experience …
tedious GUI operations, resulting in poor interaction efficiency and user experience …
Wrist: Watch-ring interaction and sensing technique for wrist gestures and macro-micro pointing
To better explore the incorporation of pointing and gesturing into ubiquitous computing, we
introduce WRIST, an interaction and sensing technique that leverages the dexterity of …
introduce WRIST, an interaction and sensing technique that leverages the dexterity of …
Understanding the heisenberg effect of spatial interaction: A selection induced error for spatially tracked input devices
D Wolf, J Gugenheimer, M Combosch… - Proceedings of the 2020 …, 2020 - dl.acm.org
Virtual and augmented reality head-mounted displays (HMDs) are currently heavily relying
on spatially tracked input devices (STID) for interaction. These STIDs are all prone to the …
on spatially tracked input devices (STID) for interaction. These STIDs are all prone to the …