Gamification solutions to enhance software user engagement—a systematic review
A Darejeh, SS Salim - International Journal of Human-Computer …, 2016 - Taylor & Francis
Gamification is the use of video-game mechanics and elements in nongame contexts to
enhance user engagement and performance. The purpose of this study is to conduct a …
enhance user engagement and performance. The purpose of this study is to conduct a …
[PDF][PDF] A descriptive literature review and classification framework for gamification in information systems
C Schlagenhaufer, M Amberg - 2015 - core.ac.uk
Gamification evolved to one of the most important trends in technology and therefore gains
more and more practical and scientific notice. Yet academia lacks a comprehensive …
more and more practical and scientific notice. Yet academia lacks a comprehensive …
Counterproductive effects of gamification: An analysis on the example of the gamified task manager Habitica
S Diefenbach, A Müssig - International Journal of Human-Computer Studies, 2019 - Elsevier
The concept of gamification has evoked increasing attention in HCI research and practice.
Gamification uses game elements in serious, non-game contexts in order to motivate a …
Gamification uses game elements in serious, non-game contexts in order to motivate a …
" Don't Whip Me With Your Games" Investigating" Bottom-Up" Gamification
In this paper we investigate" bottom-up" gamification, ie providing users with the option to
gamify an experience on their own. To this end, we review commonly used gamification …
gamify an experience on their own. To this end, we review commonly used gamification …
Adaptive engagement of older adults' fitness through gamification
DL Kappen - Proceedings of the 2015 Annual Symposium on …, 2015 - dl.acm.org
Many older adults lead sedentary lifestyles, as the challenges of aging can complicate
efforts to maintain a healthy level of physical activity. These challenges can include …
efforts to maintain a healthy level of physical activity. These challenges can include …
The lens of the lab: Design challenges in scientific software
F Queiroz, R Spitz - International Journal of Design …, 2016 - eprints.whiterose.ac.uk
Playful and gameful design could improve the quality of scientific software. However,
literature about gamification methods for that particular type of software is presently scarce …
literature about gamification methods for that particular type of software is presently scarce …
Ein kollaboratives Task-Management-System mit spielerischen Elementen
Unterstützende Aufgaben im Büroalltag, wie etwa das Ausräumen der Spülmaschine,
werden häufig als lästig und störend empfunden. Werden sie jedoch in ein spielerisches …
werden häufig als lästig und störend empfunden. Werden sie jedoch in ein spielerisches …
'GAIMS'—Gamified aid information management system to connect donor and requester
NT Weerawarna, L Abeysiri… - 2017 6th National …, 2017 - ieeexplore.ieee.org
Eradicating poverty remains one of the greatest challenges in the world. In recent years,
governments of number of developing countries have begun to implement their own …
governments of number of developing countries have begun to implement their own …
Gamification paradigm for WebApps design framework
K Gunta, B Sivaselvan, C Oswald - … International Conference on …, 2018 - ieeexplore.ieee.org
Gamification is a trending means to make softwares more motivating, engaging and creating
an immersive experience for the users. It is so because its focus is on actuating the human …
an immersive experience for the users. It is so because its focus is on actuating the human …
Game O'Clock: A Gamification Solution to Improve Time Reporting
Reporting the time spent working on different tasks is valuable both for companies and
employees. Yet often employees fail to properly and timely report their time, hampering the …
employees. Yet often employees fail to properly and timely report their time, hampering the …