A survey on near field communication (NFC) technology

V Coskun, B Ozdenizci, K Ok - Wireless personal communications, 2013 - Springer
Abstract Near Field Communication (NFC) as a promising short range wireless
communication technology facilitates mobile phone usage of billions of people throughout …

Near-field communications (NFC) for wireless power transfer (WPT): An overview

P Lathiya, J Wang - Wireless Power Transfer–Recent …, 2021 - books.google.com
Recent advancements in the semiconductor integrated circuits and functional materials
technologies have accelerated the demand of electronic and biomedical devices such as …

Exploring the learnability and usability of a near field communication-based application for semantic enrichment in children with language disorders

ML Lorusso, E Biffi, M Molteni, G Reni - Assistive Technology, 2018 - Taylor & Francis
Recently, a few software applications (apps) have been developed to enhance vocabulary
and conceptual networks to address the needs of children with language impairments (LI) …

Touch to Play--Exploring Touch-Based Mobile Interaction with Public Displays

G Broll, R Graebsch, M Scherr, S Boring… - … Workshop on Near …, 2011 - ieeexplore.ieee.org
Mobile interactions with public displays are often indirect and not very convenient for
multiple users at the same time. In this paper we use the physical, touch-based interaction …

[PDF][PDF] Classification of NFC applications in diverse service domains

B Ozdenizci, M Alsadi, K Ok… - International Journal of …, 2013 - researchgate.net
NFC (Near Field Communication) technology allows people to integrate their daily-use
loyalty cards, credit cards etc. into their mobile phones. In addition to integrating those cards …

A revised mobile KLM for interaction with multiple NFC-tags

P Holleis, M Scherr, G Broll - … Interaction–INTERACT 2011: 13th IFIP TC …, 2011 - Springer
Abstract The Keystroke-Level Model (KLM) is a model for predicting the execution time of
routine tasks. Initially, it had been devised for standard keyboard-desktop settings but an …

Interacting with objects in games through RFID technology

E de la Guía, MD Lozano… - … Identification from System …, 2013 - books.google.com
Interactive games aimed at educational environments are becoming increasingly important
in childrens learning. At the same time, technological advances are definitely causing the …

Activity pad: Teaching tool combining tangible interaction and affordance of paper

M Pyykkönen, J Riekki, M Jurmu… - Proceedings of the 2013 …, 2013 - dl.acm.org
In this paper, we describe the design process and early experiences of the Activity Pad, an
interactive digital artifact for active learning environments. The pad combines a 4x6 grid of …

Tangible and casual NFC-Enabled mobile games

LFG Sarmenta - … Conference, Pervasive 2012, Newcastle, UK, June 18 …, 2012 - Springer
Abstract As Near-Field Communication (NFC) becomes a mainstream feature in today's
smartphones, it opens up a new range of applications and games. In this paper, we …

Impact of architecture and quality investment in software product line development

M Nonaka, L Zhu, MA Babar… - … Software Product Line …, 2007 - ieeexplore.ieee.org
Investment in architecture and quality improvement for a software product line can increase
reuse, and consequently reduce effort, enhance product reliability, and shorten time-to …