How virtual reality technology has changed our lives: an overview of the current and potential applications and limitations

A Hamad, B Jia - International journal of environmental research and …, 2022 - mdpi.com
Despite virtual reality (VR) being initially marketed toward gaming, there are many potential
and existing VR applications in various sectors and fields, including education, training …

[HTML][HTML] Use of electronic ecological momentary assessment methodologies in physical activity, sedentary behavior, and sleep research in young adults: systematic …

KR Hartson, L Huntington-Moskos, CG Sears… - Journal of medical …, 2023 - jmir.org
Background Recent technological advances allow for the repeated sampling of real-time
data in natural settings using electronic ecological momentary assessment (eEMA). These …

[HTML][HTML] Effects of a personalized fitness recommender system using gamification and continuous player modeling: system design and long-term validation study

Z Zhao, A Arya, R Orji, G Chan - JMIR serious games, 2020 - games.jmir.org
Background: Gamification and persuasive games are effective tools to motivate behavior
change, particularly to promote daily physical activities. On the one hand, studies have …

Scoping review of Pokemon Go: comprehensive assessment of augmented reality for physical activity change

T Baranowski, EJ Lyons - Games for health journal, 2020 - liebertpub.com
Pokémon Go™(PG) is a mobile videogame that requires real-world walking to “catch”
augmented reality (AR) virtual creatures. Media attention speculated that extensive physical …

[HTML][HTML] Systematic literature review on health effects of playing Pokémon Go

AI Wang - Entertainment Computing, 2021 - Elsevier
Pokémon Go is one of the most successful mobile games of all time and has motivated its
users to become physically active, socialize, and spend more time outdoors. There have …

[HTML][HTML] Pokémon GO and physical activity in Asia: multilevel study

BD Ma, SL Ng, T Schwanen, J Zacharias… - Journal of medical …, 2018 - jmir.org
Background Physical activity has long been considered as an important component of a
healthy lifestyle. Although many efforts have been made to promote physical activity, there is …

Exploring the association between engagement with location-based game features and getting inspired about environmental issues and nature

B Kordyaka, S Laato, S Weber, J Hamari… - Proceedings of the CHI …, 2024 - dl.acm.org
Today, millions worldwide play popular location-based games (LBGs) such as Pokémon
GO. LBGs are designed to be played outdoors, and past research has shown that they can …

[HTML][HTML] Effective behavioral changes through a digital mHealth app: Exploring the impact of hedonic well-being, psychological empowerment and inspiration

Y Lin, C Tudor-Sfetea, S Siddiqui… - JMIR mHealth and …, 2018 - mhealth.jmir.org
Background: New mobile health (mHealth) software apps are emerging and are providing
the foundation to radically transform the practice and reach of medical research and care …

Pokémon GO and physical activity among college students. A study using Ecological Momentary Assessment

O Marquet, C Alberico, AJ Hipp - Computers in Human Behavior, 2018 - Elsevier
The popularity of the augmented reality smartphone game, Pokémon GO, prompted multiple
possibilities regarding its utilization as a mechanism to increase physical activity (PA) levels …

Does exergaming drive future physical activity and sport intentions?

P Soltani, P Figueiredo… - Journal of health …, 2021 - journals.sagepub.com
We studied how usability and playability of sport exergames affect future intentions of
participation in physical activity or actual sport. We employed questionnaires to measure …