Gamification in the e-learning process for children with attention deficit hyperactivity disorder (ADHD)

AS Putra, HLHS Warnars, BS Abbas… - 2018 Indonesian …, 2018 - ieeexplore.ieee.org
The technology that has developed at this time has been very advanced and very
sophisticated, one industry that is growing with the times is the games industry, increasingly …

Game design as an autonomous research subject

PP Neves, N Zagalo - Information, 2021 - mdpi.com
This paper examines the methods and systems of game design from the standpoint of
existing method proposals failing to establish a common basis for systematizing design …

Game development with scrum methodology

DP Kristiadi, F Sudarto, D Sugiarto… - … Congress on Applied …, 2019 - ieeexplore.ieee.org
Many methodologies are being used in software development, not only software can follow
the process, but now games could follow the cycle of processes. Starting from the traditional …

A framework to support interoperable Game‐based Assessments as a Service (GBAaaS): Design, development, and use cases

MJ Gomez, JA Ruipérez‐Valiente… - Software: Practice …, 2023 - Wiley Online Library
During the last few years, there has been increasing attention paid to serious games (SGs),
which are games used for non‐entertainment purposes. SGs offer the potential for more …

Effectiveness and fun metrics in a pervasive game experience: a systematic literature review

JP Taborda, J Arango-López, CA Collazos… - World Conference on …, 2019 - Springer
The progress of video games, hand in hand with the technological development, has been
exponential in recent years. Its diffusion in society through multiple existing formats …

A data driven survey of video games

A Predescu, M Mocanu - 2020 12th International Conference on …, 2020 - ieeexplore.ieee.org
The video game industry is one of the fastest growing of entertainment industries, with a
variety of platforms, genres and cutting-edge technologies. Built upon the cultural heritage …

Analyzing effectiveness and fun through metrics applied to pervasive gaming experiences

JP Taborda Mosquera, J Arango-López… - Universal Access in the …, 2021 - Springer
The advance of video games, hand in hand with technological development, has grown
exponentially in recent years. Their diffusion in society through multiple mobile formats …

Action Games Evolution Analysis: A Case Study Using the God of War Series

Z Zhang, N Gao, S Li, MNA Khalid, H Iida - IEEE Access, 2022 - ieeexplore.ieee.org
Technology advancements allowed the development of action games that packed
multifaceted play in a single game while requiring fast-paced movements. Since modern …

[PDF][PDF] Implementation of Outsourcing Employee Sales System For Verification and Acceleration Salary Transparency

R Supriati, J Junaidi, J Hendri - Creative Communication and Innovative …, 2020 - core.ac.uk
The high graduation rate makes many private agencies build a company engaged in
outsourcing. This requires the existence of a system that supports the process of managing …

Adaptive game design using case-based reasoning method for high performance computing learning

P Assiroj, HLHS Warnars, Y Heryadi… - 2018 Indonesian …, 2018 - ieeexplore.ieee.org
Computer games have become an entertainment tool for all ages and genders. The
popularity of the game has raised the attention of many researchers from various research …