[图书][B] The elder scrolls V: Skyrim and its audience as a world-building benchmark for indigenous virtual cultural heritage
J Majewski - 2018 - research.bond.edu.au
Affinity space–a location, real or virtual, in which individuals can engage in informal learning
and production of knowledge. It is not necessarily an integrated community, and individuals …
and production of knowledge. It is not necessarily an integrated community, and individuals …
[PDF][PDF] Oldest Culture, Newest Medium. What Emerges from the Clash
J Majewski - Proceedings of the DiGRAA 2016 National Conference, 2016 - academia.edu
Like most indigenous cultures, Aboriginal Australian culture almost never appears in games.
This has changed in the past decade with an accelerating convergence between the world's …
This has changed in the past decade with an accelerating convergence between the world's …
[PDF][PDF] The Use of Grand Strategy Games and Gaming Practices to Teach History in Higher Education
R Loban - 2020 - unsworks.unsw.edu.au
This chapter presents an in-depth exploration of the main features of EUIV, its gaming
community and related GBL literature. To begin, the chapter provides a general outline of …
community and related GBL literature. To begin, the chapter provides a general outline of …