A large-scale mixed-methods analysis of blind and low-vision research in ACM and IEEE
Technologies for blind and low-vision (BLV) people have long been a focus of Human-
Computer Interaction (HCI) and accessibility (ASSETS) research. To map and assess this …
Computer Interaction (HCI) and accessibility (ASSETS) research. To map and assess this …
[图书][B] Essentials of teaching adapted physical education: Diversity, culture, and inclusion
S Hodge, L Lieberman, N Murata - 2017 - taylorfrancis.com
Essentials of Teaching Adapted Physical Education: Diversity, Culture, and Inclusion offers a
wealth of knowledge for teaching today's diverse student population, including those with …
wealth of knowledge for teaching today's diverse student population, including those with …
Exploring the opportunities and challenges with exercise technologies for people who are blind or low-vision
People who are blind or low-vision may have a harder time participating in exercise due to
inaccessibility or lack of experience. We employed Value Sensitive Design (VSD) to explore …
inaccessibility or lack of experience. We employed Value Sensitive Design (VSD) to explore …
Eyes-free yoga: an exergame using depth cameras for blind & low vision exercise
People who are blind or low vision may have a harder time participating in exercise classes
due to inaccessibility, travel difficulties, or lack of experience. Exergames can encourage …
due to inaccessibility, travel difficulties, or lack of experience. Exergames can encourage …
The design space of the auditory representation of objects and their behaviours in virtual reality for blind people
J Guerreiro, Y Kim, R Nogueira… - … on Visualization and …, 2023 - ieeexplore.ieee.org
As virtual reality (VR) is typically designed in terms of visual experience, it poses major
challenges for blind people to understand and interact with the environment. To address …
challenges for blind people to understand and interact with the environment. To address …
Vi-bowling: a tactile spatial exergame for individuals with visual impairments
Lack of sight forms a significant barrier to participate in physical activity. Consequently,
individuals with visual impairments are at greater risk for developing serious health …
individuals with visual impairments are at greater risk for developing serious health …
An empirical study of issues and barriers to mainstream video game accessibility
A gap between the academic human-computer interaction community and the game
development industry has led to games not being as thoroughly influenced by accessibility …
development industry has led to games not being as thoroughly influenced by accessibility …
Juicy haptic design: Vibrotactile embellishments can improve player experience in games
T Singhal, O Schneider - Proceedings of the 2021 chi conference on …, 2021 - dl.acm.org
Game designers and researchers employ a sophisticated language for producing great
player experiences with concepts such as juiciness, which refers to excessive positive …
player experiences with concepts such as juiciness, which refers to excessive positive …
Virtual showdown: An accessible virtual reality game with scaffolds for youth with visual impairments
Virtual Reality (VR) is a growing source of entertainment, but people who are visually
impaired have not been effectively included. Audio cues are motivated as a complement to …
impaired have not been effectively included. Audio cues are motivated as a complement to …
[图书][B] Physical education and sports for people with visual impairments and deafblindness: Foundations of instruction
LJ Lieberman, PE Ponchillia, SKV Ponchillia - 2013 - books.google.com
From three prominent educators and athletes comes this important new sourcebook on
teaching the skills that will enable both children and adults with visual impairments and …
teaching the skills that will enable both children and adults with visual impairments and …