A comprehensive study on deep learning-based methods for sign language recognition
N Adaloglou, T Chatzis, I Papastratis… - IEEE transactions on …, 2021 - ieeexplore.ieee.org
In this paper, a comparative experimental assessment of computer vision-based methods for
sign language recognition is conducted. By implementing the most recent deep neural …
sign language recognition is conducted. By implementing the most recent deep neural …
[HTML][HTML] Digitization and visualization of folk dances in cultural heritage: A review
According to UNESCO, cultural heritage does not only include monuments and collections
of objects, but also contains traditions or living expressions inherited from our ancestors and …
of objects, but also contains traditions or living expressions inherited from our ancestors and …
Multiparty holomeetings: Toward a new era of low-cost volumetric holographic meetings in virtual reality
SF Langa, M Montagud, G Cernigliaro… - Ieee Access, 2022 - ieeexplore.ieee.org
Fueled by advances in multi-party communications, increasingly mature immersive
technologies being adopted, and the COVID-19 pandemic, a new wave of social virtual …
technologies being adopted, and the COVID-19 pandemic, a new wave of social virtual …
Human4d: A human-centric multimodal dataset for motions and immersive media
We introduce HUMAN4D, a large and multimodal 4D dataset that contains a variety of
human activities simultaneously captured by a professional marker-based MoCap, a …
human activities simultaneously captured by a professional marker-based MoCap, a …
MC-Calib: A generic and robust calibration toolbox for multi-camera systems
In this paper, we present MC-Calib, a novel and robust toolbox dedicated to the calibration
of complex synchronized multi-camera systems using an arbitrary number of fiducial marker …
of complex synchronized multi-camera systems using an arbitrary number of fiducial marker …
Toward hyper-realistic and interactive social VR experiences in live TV scenarios
SF Langa, MM Climent, G Cernigliaro… - IEEE Transactions on …, 2021 - ieeexplore.ieee.org
Social Virtual Reality (VR) allows multiple distributed users getting together in shared virtual
environments to socially interact and collaborate. This article explores the applicability and …
environments to socially interact and collaborate. This article explores the applicability and …
VRComm: an end-to-end web system for real-time photorealistic social VR communication
SNB Gunkel, R Hindriks, KME Assal… - Proceedings of the 12th …, 2021 - dl.acm.org
Tools and platforms that enable remote communication and collaboration provide a strong
contribution to societal challenges. Virtual meetings and conferencing, in particular, can help …
contribution to societal challenges. Virtual meetings and conferencing, in particular, can help …
Teaching traditional Yao dance in the digital environment: Forms of managing subcultural forms of cultural capital in the practice of local creative industries
Y Zhao - Technology in Society, 2022 - Elsevier
The use of digital environment technologies, such as virtual reality, is a modern way to teach
dance. The use of virtual reality, as a new method of digital interaction between human and …
dance. The use of virtual reality, as a new method of digital interaction between human and …
3d shape reconstruction from free-hand sketches
Sketches are arguably the most abstract 2D representations of real-world objects. Although
a sketch usually has geometrical distortion and lacks visual cues, humans can effortlessly …
a sketch usually has geometrical distortion and lacks visual cues, humans can effortlessly …
[HTML][HTML] Towards socialVR: evaluating a novel technology for watching videos together
Social VR enables people to interact over distance with others in real-time. It allows remote
people, typically represented as avatars, to communicate and perform activities together in a …
people, typically represented as avatars, to communicate and perform activities together in a …