The rising trend of Metaverse in education: Challenges, opportunities, and ethical considerations

S Kaddoura, F Al Husseiny - PeerJ Computer Science, 2023 - peerj.com
Metaverse is invading the educational sector and will change human-computer interaction
techniques. Prominent technology executives are developing novel ways to turn the …

Will metaverse be nextg internet? vision, hype, and reality

R Cheng, N Wu, S Chen, B Han - IEEE network, 2022 - ieeexplore.ieee.org
Metaverse, with the combination of the prefix “meta”(meaning transcending) and the word
“universe,” has been deemed as a hypothetical next-generation (NextG) Internet. It aims to …

A survey of interactive remote rendering systems

S Shi, CH Hsu - ACM Computing Surveys (CSUR), 2015 - dl.acm.org
Remote rendering means rendering 3D graphics on a computing device and displaying the
results on another computing device connected through a network. The concept was …

3DHOP: 3D heritage online presenter

M Potenziani, M Callieri, M Dellepiane, M Corsini… - Computers & …, 2015 - Elsevier
Abstract 3D Heritage Online Presenter (3DHOP) is a framework for the creation of advanced
web-based visual presentations of high-resolution 3D content. 3DHOP has been designed …

Research challenges for digital archives of 3D cultural heritage models

D Koller, B Frischer, G Humphreys - Journal on Computing and Cultural …, 2010 - dl.acm.org
The increasing creation of 3D cultural heritage models has resulted in a need for the
establishment of centralized digital archives. We advocate open repositories of scientifically …

A survey of real-time rendering on Web3D application

G Yu, C Liu, T Fang, J Jia, E Lin, Y He, S Fu… - Virtual Reality & …, 2023 - Elsevier
Background In recent years, with the rapid development of mobile Internet and Web3D
technologies, a large number of web-based online 3D visualization applications have …

Sampled 3D models for CH applications: A viable and enabling new medium or just a technological exercise?

P Cignoni, R Scopigno - Journal on Computing and Cultural Heritage …, 2008 - dl.acm.org
Any application of three-dimensional computer graphics in the Cultural Heritage (CH) field
requires availability of a digital model of the artifact (s) treated. Detailed and accurate digital …

Metaverse: A Vision, Architectural Elements, and Future Directions for Scalable and Realtime Virtual Worlds

L Ismail, R Buyya - arXiv preprint arXiv:2308.10559, 2023 - arxiv.org
With the emergence of Cloud computing, Internet of Things-enabled Human-Computer
Interfaces, Generative Artificial Intelligence, and high-accurate Machine and Deep-learning …

Fragments of the city: Stanford's digital forma urbis romae project

D Koller, J Trimble, T Najbjerg… - Proceedings of the …, 2006 - graphics.stanford.edu
In this article, we summarize the Stanford Digital Forma Urbis Project work since it began in
1999 and discuss its implications for representing and imaging Rome. First, we digitized the …

Illuminating the past: state of the art

J Happa, M Mudge, K Debattista, A Artusi, A Gonçalves… - Virtual reality, 2010 - Springer
Virtual reconstruction and representation of historical environments and objects have been
of research interest for nearly two decades. Physically based and historically accurate …