Personal space: User defined gesture space for gui interaction

A Jude, GM Poor, D Guinness - CHI'14 Extended Abstracts on Human …, 2014 - dl.acm.org
Reality-Based Interaction (RBI)[14] theorizes that realistic user interactions (UIs) are effective
because they exploit users' pre-existing knowledge about their bodies and objects in the …

A seamless solution for 3D real-time interaction: design and evaluation

F Hernoux, O Christmann - Virtual Reality, 2015 - Springer
This paper aims to propose and evaluate a markerless solution for capturing hand
movements in real time to allow 3D interactions in virtual environments (VEs). Tools such as …

Grab this, swipe that: Combining tangible and gestural interaction in multiple display collaborative gameplay

A Waje, K Tearo, RV Sampangi, D Reilly - Proceedings of the 2016 ACM …, 2016 - dl.acm.org
In this paper, we explore the use of multimodal interfaces (tangible and gestural) in
collaborative gameplay. In our setup, gestural interaction is performed to perform tasks with …

Applying the Norman 1986 user-centered model to post-WIMP UIs: Theoretical predictions and empirical outcomes

GM Poor, SD Jaffee, LM Leventhal… - ACM Transactions on …, 2016 - dl.acm.org
In recent decades,“post-WIMP” interactions have revolutionized user interfaces (UIs) and led
to improved user experiences. However, accounts of post-WIMP UIs typically do not provide …

Tangible meets gestural: comparing and blending post-WIMP interaction paradigms

L Angelini, D Lalanne, E van den Hoven… - Proceedings of the …, 2015 - dl.acm.org
More and more objects of our everyday environment are becoming smart and connected,
offering us new interaction possibilities. Tangible interaction and gestural interaction are …

Giving the Users a Hand: Towards Touchless Hand Gestures for the Desktop

AJH Haran - 2014 - search.proquest.com
Abstract Touchless, mid-air, gesture-based interactions have recently moved out of
laboratories and Hollywood movies and into the hands of users. There is little difference in …

[引用][C] Combining Tangible and Gestural Interaction During Collaborative Gameplay With Multiple Displays

A Waje - 2017

[引用][C] An Empirical Evaluation of Gesture Recognition System for Education Purposes

M Hijjawi, O AlSheikSalem… - International …, 2017 - International Journal of Computer …