A survey on CAD methods in 3D garment design

YJ Liu, DL Zhang, MMF Yuen - Computers in industry, 2010 - Elsevier
With the advance in virtual reality applications, garment industry has strived for new
developments. This paper reviews state-of-the-art CAD methods in 3D garment design. A …

Multi-GPU and multi-CPU parallelization for interactive physics simulations

E Hermann, B Raffin, F Faure, T Gautier… - Euro-Par 2010-Parallel …, 2010 - Springer
Today, it is possible to associate multiple CPUs and multiple GPUs in a single shared
memory architecture. Using these resources efficiently in a seamless way is a challenging …

Fast and scalable CPU/GPU collision detection for rigid and deformable surfaces

S Pabst, A Koch, W Straßer - Computer Graphics Forum, 2010 - Wiley Online Library
We present a new hybrid CPU/GPU collision detection technique for rigid and deformable
objects based on spatial subdivision. Our approach efficiently exploits the massive …

MCCD: Multi-core collision detection between deformable models using front-based decomposition

M Tang, D Manocha, R Tong - Graphical Models, 2010 - Elsevier
We present a novel parallel algorithm for fast continuous collision detection (CCD) between
deformable models using multi-core processors. We use a hierarchical representation to …

An overview of interactive wet cloth simulation in virtual reality and serious games

AH Basori, MH Alkawaz, T Saba… - Computer Methods in …, 2018 - Taylor & Francis
Cloth simulation is an area of research in domain of computer graphics, that assists
actors/actress to wear such clothes that seem real using animated techniques. In this paper …

An improved multi-cores parallel artificial Bee colony optimization algorithm for parameters calibration of hydrological model

J Huo, L Liu, Y Zhang - Future Generation Computer Systems, 2018 - Elsevier
Parameter optimization and calibration play a crucial role in the overall performance of
hydrological models and the quality of hydrologic forecast results. The hydrological model is …

Speculative parallel asynchronous contact mechanics

S Ainsley, E Vouga, E Grinspun… - ACM Transactions on …, 2012 - dl.acm.org
We extend the Asynchronous Contact Mechanics algorithm [Harmon et al. 2009] and
improve its performance by two orders of magnitude, using only optimizations that do not …

Multi-core collision detection between deformable models

M Tang, D Manocha, R Tong - 2009 SIAM/ACM Joint Conference on …, 2009 - dl.acm.org
We present a new parallel algorithm for interactive and continuous collision detection
between deformable models. Our algorithm performs incremental hierarchical computations …

A parallel differential box-counting algorithm applied to hyperspectral image classification

YC Tzeng, KT Fan, KS Chen - ieee geoscience and remote …, 2011 - ieeexplore.ieee.org
In this letter, spatial information through fractal measures is adopted to combine with the
spectral information to improve the land cover classification. The spectral features alone and …

Fast collision culling in large-scale environments using GPU mapping function

Q Avril, V Gouranton, B Arnaldi - EGPGV 2012-Eurographics …, 2012 - hal.science
This paper presents a novel and efficient GPU-based parallel algorithm to cull non-colliding
object pairs in very large-scale dynamic simulations. It allows to cull objects in less than …