The emperor has no clothes: A review of the 'pornography addiction'model
D Ley, N Prause, P Finn - Current sexual health reports, 2014 - Springer
The addiction model is rarely used to describe high-frequency use of visual sexual stimuli
(VSS) in research, yet common in media and clinical practice. The theory and research …
(VSS) in research, yet common in media and clinical practice. The theory and research …
Automatic detection and prediction of cybersickness severity using deep neural networks from user's physiological signals
Cybersickness is one of the primary challenges to the usability and acceptability of virtual
reality (VR). Cybersickness can cause motion sickness-like discomforts, including …
reality (VR). Cybersickness can cause motion sickness-like discomforts, including …
Self-presence, explicated: Body, emotion, and identity extension into the virtual self
R Ratan - Handbook of research on technoself: Identity in a …, 2013 - igi-global.com
There is currently a need for a standardized concept that describes how relationships
between the self and virtual self-representations operate across virtual contexts. The …
between the self and virtual self-representations operate across virtual contexts. The …
The distinct role of the amygdala, superior colliculus and pulvinar in processing of central and peripheral snakes
Introduction Visual processing of ecologically relevant stimuli involves a central bias for
stimuli demanding detailed processing (eg, faces), whereas peripheral object processing is …
stimuli demanding detailed processing (eg, faces), whereas peripheral object processing is …
[HTML][HTML] Tampa Scale of Kinesiophobia may underestimate task-specific fear of movement in people with and without low back pain
Objectives: To compare the magnitude of FoM when assessed using 3 methods (TSK-11,
image of lifting, video of lifting) in 3 groups of people: current LBP (LBP), recovered LBP …
image of lifting, video of lifting) in 3 groups of people: current LBP (LBP), recovered LBP …
Virtual reality Stroop task for assessment of supervisory attentional processing
TD Parsons, CG Courtney… - Journal of clinical and …, 2013 - Taylor & Francis
The current project is a preliminary attempt at assessing the potential of a three-dimensional
virtual reality Stroop task (VRST) for investigation of supervisory attentional processing. The …
virtual reality Stroop task (VRST) for investigation of supervisory attentional processing. The …
Affective empathy differs in male violent offenders with high-and low-trait psychopathy
DM Pfabigan, EM Seidel, AM Wucherer… - Journal of Personality …, 2015 - Guilford Press
This study investigated affective and cognitive empathic processes in incarcerated violent
offenders with lower and higher psychopathic traits and healthy controls. Participants …
offenders with lower and higher psychopathic traits and healthy controls. Participants …
Walk the plank! Using mobile electroencephalography to investigate emotional lateralization of immersive fear in virtual reality
Y El Basbasse, J Packheiser… - Royal Society …, 2023 - royalsocietypublishing.org
Most studies on emotion processing induce emotions through images or films. However, this
method lacks ecological validity, limiting generalization to real-life emotion processing. More …
method lacks ecological validity, limiting generalization to real-life emotion processing. More …
Venomous snakes elicit stronger fear than nonvenomous ones: Psychophysiological response to snake images
Snakes have been important ambush predators of both primates and human hunter-
gatherers throughout their co-evolutionary history. Viperid snakes in particular are …
gatherers throughout their co-evolutionary history. Viperid snakes in particular are …
Assessing emotional responses induced in virtual reality using a consumer EEG headset: A preliminary report
M Horvat, M Dobrinić, M Novosel… - 2018 41st International …, 2018 - ieeexplore.ieee.org
We report on a pilot study involving emotion elicitation in virtual reality (VR) and assessment
of emotional responses with a consumer-grade EEG device. The stimulation used HTC Vive …
of emotional responses with a consumer-grade EEG device. The stimulation used HTC Vive …