Celebrating 20 years of computer-based audio gaming

M Urbanek, F Güldenpfennig - … of the 14th International Audio Mostly …, 2019 - dl.acm.org
We look back on two decades of academic research on audio games. During this time, a
substantial amount of research has explored many facets of this special genre of computer …

When the soundtrack is the game: From audio-games to gaming the music

A Kirke - Emotion in Video Game Soundtracking, 2018 - Springer
There has been an increasing popularity in audio-only games, particularly for mobile
devices. These are usually based on spoken-word, sound-effect scene setting, or …

Virtual Reality Audio Game for Entertainment and Sound Localization Training

LG Gilberto, FR Bermejo, FC Tommasini… - ACM Transactions on …, 2024 - dl.acm.org
Within the gaming and electronics industry, there is a continuous evolution of alternative
applications. Nevertheless, accessibility to video games remains a persistent hurdle for …

Mobile audio games accessibility evaluation for users who are blind

MCC Araújo, AR Façanha, TGR Darin… - Universal Access in …, 2017 - Springer
Digital games have become increasingly popular for both entertainment and education
purposes. However, making these games universal and accessible poses a challenge for …

Audio legends: Investigating sonic interaction in an augmented reality audio game

E Rovithis, N Moustakas, A Floros… - Multimodal Technologies …, 2019 - mdpi.com
Augmented Reality Audio Games (ARAG) enrich the physical world with virtual sounds to
express their content and mechanics. Existing ARAG implementations have focused on …

BatSight: A Navigation Game to Map Environmental Information into Audio Cues

S Poudratchi, YA Sekhavat… - International …, 2024 - journal.seriousgamessociety.org
By using sound to visualize the real-world environment, audio games can offer a completely
new game experience. In this paper, we study how audio cues can be visualized in …

Speech Puzzles (Spuzzles): Engaging the Reduced, Causal, and Semantic Listening Modes for Puzzle Design in Audio Games

E Rovithis, A Papadopoulou, V Komianos, V Garneli… - Applied Sciences, 2024 - mdpi.com
This paper proposes a novel approach to audio game design by introducing the concept of
speech puzzles (spuzzles) to describe the utilisation of recorded voice for the creation of …

Accessible Features to Support Visually Impaired People in Game Development:: A Systematic Literature Review of the last 15 years

L Garcez, M Thiry, A Fernandes - 2020 15th Iberian Conference …, 2020 - ieeexplore.ieee.org
This paper presents a systematic review of the literature to investigate best practices for
developing digital games for people with visual impairments. The execution of the search …

About the sound of bananas—Anti rules for audio game design

M Urbanek, P Fikar… - 2018 IEEE 6th …, 2018 - ieeexplore.ieee.org
Designing audio games is a complex challenge that differs from video game design as they
feature no visual output. For this reason a number of researchers conceived specific audio …

Inclusive Digital Learning through Serious Games: A Clipping for Inclusion.

P Escudeiro, D Teixeira, B Galasso, N Neto… - … for Development of the …, 2019 - ERIC
Serious games have a great potential to help people developing new skills or improving
previously existing ones. Deaf and blind community face considerable challenges and …