Celebrating 20 years of computer-based audio gaming
M Urbanek, F Güldenpfennig - … of the 14th International Audio Mostly …, 2019 - dl.acm.org
We look back on two decades of academic research on audio games. During this time, a
substantial amount of research has explored many facets of this special genre of computer …
substantial amount of research has explored many facets of this special genre of computer …
When the soundtrack is the game: From audio-games to gaming the music
A Kirke - Emotion in Video Game Soundtracking, 2018 - Springer
There has been an increasing popularity in audio-only games, particularly for mobile
devices. These are usually based on spoken-word, sound-effect scene setting, or …
devices. These are usually based on spoken-word, sound-effect scene setting, or …
Virtual Reality Audio Game for Entertainment and Sound Localization Training
LG Gilberto, FR Bermejo, FC Tommasini… - ACM Transactions on …, 2024 - dl.acm.org
Within the gaming and electronics industry, there is a continuous evolution of alternative
applications. Nevertheless, accessibility to video games remains a persistent hurdle for …
applications. Nevertheless, accessibility to video games remains a persistent hurdle for …
Mobile audio games accessibility evaluation for users who are blind
MCC Araújo, AR Façanha, TGR Darin… - Universal Access in …, 2017 - Springer
Digital games have become increasingly popular for both entertainment and education
purposes. However, making these games universal and accessible poses a challenge for …
purposes. However, making these games universal and accessible poses a challenge for …
Audio legends: Investigating sonic interaction in an augmented reality audio game
Augmented Reality Audio Games (ARAG) enrich the physical world with virtual sounds to
express their content and mechanics. Existing ARAG implementations have focused on …
express their content and mechanics. Existing ARAG implementations have focused on …
BatSight: A Navigation Game to Map Environmental Information into Audio Cues
S Poudratchi, YA Sekhavat… - International …, 2024 - journal.seriousgamessociety.org
By using sound to visualize the real-world environment, audio games can offer a completely
new game experience. In this paper, we study how audio cues can be visualized in …
new game experience. In this paper, we study how audio cues can be visualized in …
Speech Puzzles (Spuzzles): Engaging the Reduced, Causal, and Semantic Listening Modes for Puzzle Design in Audio Games
This paper proposes a novel approach to audio game design by introducing the concept of
speech puzzles (spuzzles) to describe the utilisation of recorded voice for the creation of …
speech puzzles (spuzzles) to describe the utilisation of recorded voice for the creation of …
Accessible Features to Support Visually Impaired People in Game Development:: A Systematic Literature Review of the last 15 years
L Garcez, M Thiry, A Fernandes - 2020 15th Iberian Conference …, 2020 - ieeexplore.ieee.org
This paper presents a systematic review of the literature to investigate best practices for
developing digital games for people with visual impairments. The execution of the search …
developing digital games for people with visual impairments. The execution of the search …
About the sound of bananas—Anti rules for audio game design
Designing audio games is a complex challenge that differs from video game design as they
feature no visual output. For this reason a number of researchers conceived specific audio …
feature no visual output. For this reason a number of researchers conceived specific audio …
Inclusive Digital Learning through Serious Games: A Clipping for Inclusion.
P Escudeiro, D Teixeira, B Galasso, N Neto… - … for Development of the …, 2019 - ERIC
Serious games have a great potential to help people developing new skills or improving
previously existing ones. Deaf and blind community face considerable challenges and …
previously existing ones. Deaf and blind community face considerable challenges and …