[HTML][HTML] Design guidelines of Mobile apps for older adults: systematic review and thematic analysis

M Gomez-Hernandez, X Ferre, C Moral… - JMIR mHealth and …, 2023 - mhealth.jmir.org
Background Mobile apps are fundamental tools in today's society for practical and social
endeavors. However, these technologies are often not usable for older users. Given the …

Playability and player experience in digital games for elderly: A systematic literature review

A Rienzo, C Cubillos - Sensors, 2020 - mdpi.com
A higher number of people increasingly uses digital games. This growing interest in games,
with different objectives, justifies the investigation of some aspects and concepts involved …

Too old for technology? Stereotype threat and technology use by older adults

J Mariano, S Marques, MR Ramos… - Behaviour & …, 2022 - Taylor & Francis
Older adults are often stereotyped as having less technological ability than younger age
groups. As a result, older individuals may avoid using technology due to stereotype threat …

Mobile game design for the elderly: A study with focus on the motivation to play

TT Cota, L Ishitani, N Vieira Jr - Computers in Human Behavior, 2015 - Elsevier
Since the average age of the world population is growing, applications that are appropriate
for the elderly, taking into account limitations caused by aging, will be increasingly …

[HTML][HTML] What older people like to play: genre preferences and acceptance of casual games

A Chesham, P Wyss, RM Müri, UP Mosimann… - JMIR serious …, 2017 - games.jmir.org
Background: In recent computerized cognitive training studies, video games have emerged
as a promising tool that can benefit cognitive function and well-being. Whereas most video …

“The future is ours too”: a training process to enable the learning perception and increase self-efficacy in the use of tablets in the elderly

FM Gatti, E Brivio, C Galimberti - Educational Gerontology, 2017 - Taylor & Francis
The generational digital divide can be understood as a response to the physical and
psychosocial decline of older people. Recently, there has been interest in reducing the …

Meaningful learning: motivations of older adults in serious games

JS Cardona, JA Lopez, FLG Vela, F Moreira - Universal Access in the …, 2023 - Springer
Social sustainability is the generation of significant behaviors through balanced levels of
education, learning and awareness so that the population has a good standard of living …

Robot-delivered cognitive stimulation games for older adults: Usability and acceptability evaluation

N Gasteiger, HS Ahn, C Gasteiger, C Lee… - ACM Transactions on …, 2021 - dl.acm.org
Cognitive stimulation games delivered on robots may be able to improve cognitive
functioning and delay decline in older adults. However, little is known about older adults' in …

Exergaming: meaningful play for older adults?

E Loos - Human Aspects of IT for the Aged Population …, 2017 - Springer
Abstract Dutch historian Johan Huizinga [1] viewed games as a fundamental aspect of life.
As long ago as 1938, he observed that, next to “homo faber”(man the maker), there is also …

Performance on the traditional and the touch screen, tablet versions of the Corsi Block and the Tower of Hanoi tasks

SJ Robinson, G Brewer - Computers in Human Behavior, 2016 - Elsevier
Psychologists routinely administer cognitive tasks to assess a range of mental abilities. In
recent years, researchers and practitioners have employed new (ie digital) technologies to …