Mouth haptics in VR using a headset ultrasound phased array

V Shen, C Shultz, C Harrison - Proceedings of the 2022 CHI Conference …, 2022 - dl.acm.org
Today's consumer virtual reality (VR) systems offer limited haptic feedback via vibration
motors in handheld controllers. Rendering haptics to other parts of the body is an open …

Walkingvibe: Reducing virtual reality sickness and improving realism while walking in vr using unobtrusive head-mounted vibrotactile feedback

YH Peng, C Yu, SH Liu, CW Wang, P Taele… - Proceedings of the …, 2020 - dl.acm.org
Virtual Reality (VR) sickness is common with symptoms such as headaches, nausea, and
disorientation, and is a major barrier to using VR. We propose WalkingVibe, which applies …

Hmd light: Sharing in-vr experience via head-mounted projector for asymmetric interaction

CH Wang, S Yong, HY Chen, YS Ye… - Proceedings of the 33rd …, 2020 - dl.acm.org
We present HMD Light, a proof-of-concept Head-Mounted Display (HMD) implementation
that reveals the Virtual Reality (VR) user's experience in the physical environment to …

Facehaptics: Robot arm based versatile facial haptics for immersive environments

A Wilberz, D Leschtschow, C Trepkowski… - Proceedings of the …, 2020 - dl.acm.org
This paper introduces FaceHaptics, a novel haptic display based on a robot arm attached to
a head-mounted virtual reality display. It provides localized, multi-directional and movable …

Virtual reality for delivering swimming practice through water-free immersive training system

S Li, H Zheng, W Yuan, T Han - … and information in …, 2022 - asmedigitalcollection.asme.org
Learning to swim is essential at any age as a great way to exercise and part of safety
measures. Not everyone feels comfortable to start practicing from being in the water due to …

Augmenting television narratives using interactive home appliances

J Hong, W Lee - Digital Creativity, 2022 - Taylor & Francis
This study focuses on the use of everyday objects as new media for enriching digital
storytelling experiences, especially as they pertain to viewing television narratives in living …

Overcoming challenges of controller-based and free-handed interaction in cross-reality

D Wolf - 2021 - oparu.uni-ulm.de
With the new technology of cross reality (XR or extended reality), an umbrella term for virtual,
augmented, and mixed reality, countless new forms of interaction arise, which seemed …

[引用][C] バーチャルリアリティ環境における指先触覚の頭部提示技術の構築

亀岡嵩幸, カメオカタカユキ - 2023