Serious games and ai: Challenges and opportunities for computational social science

J Pérez, M Castro, G López - IEEE Access, 2023 - ieeexplore.ieee.org
The gaming industry plays a crucial role in the realm of entertainment within our society.
However, from Monopoly to Flight Simulators, serious games have also been appealing …

Game-related assessments for personnel selection: A systematic review

PJ Ramos-Villagrasa, E Fernández-del-Río… - Frontiers in …, 2022 - frontiersin.org
Industrial development in recent decades has led to using information and communication
technologies (ICT) to support personnel selection processes. One of the most notable …

Mastering digital transformation in workforce management

S Akter, K Biswas, D Vrontis, SCL Cooper… - Production Planning & …, 2023 - Taylor & Francis
Digital technologies are transforming workforce management and impacting practically
every aspect of organisations. The need for digital transformation (DT), that is, the ability to …

Can we playfully measure cognitive ability? Construct‐related validity and applicant reactions

ML Ohlms, KG Melchers… - International Journal of …, 2024 - Wiley Online Library
We developed a game‐based assessment (GBA) measuring cognitive ability for use in
personnel selection and examined its construct‐related validity. Moreover, applicant …

Preselection in the digital age: A comparison of perceptions of asynchronous video interviews with online tests and online application documents in a simulation …

JM Basch, KG Melchers… - International Journal of …, 2022 - Wiley Online Library
Asynchronous video interviews (AVIs) are increasingly used to preselect applicants.
Previous research found that interviewees are more skeptical of these interviews compared …

[图书][B] Personalmanagement

S Huf - 2020 - Springer
Auch die zweite Auflage versteht sich als kompakte Einführung in das
Personalmanagement, setzt keine Vorkenntnisse voraus und ist daher vor allem für den …

Is gamification a suitable means to improve applicant reactions and convey information during an online test?

ML Ohlms, E Voigtländer, KG Melchers… - Journal of Personnel …, 2023 - psycnet.apa.org
This study examined whether gamification of a computer-based cognitive ability test can
positively influence applicant reactions. The gamification used a job-related storyline …

Intelligence at play: Game-based assessment using a virtual-reality application

A Simons, I Wohlgenannt, S Zelt, M Weinmann… - Virtual Reality, 2023 - Springer
Several studies have shown that video games may indicate or even develop intellectual and
cognitive abilities. As intelligence is one of the most widely used predictors of job …

Pilot randomized controlled trial of a game-based intervention for teaching basketball in Chinese primary school physical education

J Yan, PJ Morgan, JJ Smith, S Chen… - Journal of Sports …, 2024 - Taylor & Francis
This study aimed to examine the preliminary efficacy and feasibility of implementing a
tailored version of the MASTER coach education programme in Chinese primary schools to …

The Potential of Gamification for Social Sustainability: Meaning and Purposes in Agri-Food Industry

ME Latino, M Menegoli, F Signore, MC De Lorenzi - Sustainability, 2023 - mdpi.com
Nowadays, digital platforms are applying some game-linked elements in their services with
the aim to attract, retain and shape human interaction. Therefore, it is essential to investigate …