[HTML][HTML] How to get there when you are there already? Defining presence in virtual reality and the importance of perceived realism
The aim of the current opinion paper is to challenge the current definition of presence in the
context of virtual reality (VR). Opticians do not only measure visual acuity but also the visual …
context of virtual reality (VR). Opticians do not only measure visual acuity but also the visual …
Breaking the tracking: Enabling weight perception using perceivable tracking offsets
Virtual reality (VR) technology strives to enable a highly immersive experience for the user
by including a wide variety of modalities (eg visuals, haptics). Current VR hardware however …
by including a wide variety of modalities (eg visuals, haptics). Current VR hardware however …
Examining design choices of questionnaires in VR user studies
Questionnaires are among the most common research tools in virtual reality (VR) user
studies. Transitioning from virtuality to reality for giving self-reports on VR experiences can …
studies. Transitioning from virtuality to reality for giving self-reports on VR experiences can …
[HTML][HTML] Funabot-Suit: A bio-inspired and McKibben muscle-actuated suit for natural kinesthetic perception
Y Peng, Y Sakai, K Nakagawa, Y Funabora… - Biomimetic Intelligence …, 2023 - Elsevier
In recent years, there has been extensive utilization of actuators driven by artificial muscles
in wearable devices. However, the muscle distribution configurations of most wearable …
in wearable devices. However, the muscle distribution configurations of most wearable …
The experience of social touch in multi-user virtual reality
P Sykownik, M Masuch - Proceedings of the 26th ACM Symposium on …, 2020 - dl.acm.org
We present user study results on virtual body contact experience in a two-user VR scenario,
in which participants performed different touches with a research assistant. The interaction …
in which participants performed different touches with a research assistant. The interaction …
The effect of multisensory pseudo-haptic feedback on perception of virtual weight
Providing realistic haptic feedback of virtual objects is critical for immersive VR experience,
and there have been many approaches to simulate haptic properties. Most of them …
and there have been many approaches to simulate haptic properties. Most of them …
Shisha: Enabling shared perspective with face-to-face collaboration using redirected avatars in virtual reality
AH Hoppe, F Van De Camp… - Proceedings of the ACM on …, 2021 - dl.acm.org
The importance of remote collaboration grows in an interconnected world as the reasons to
avoid travel increase. The spatial rendering and collaboration capabilities of virtual and …
avoid travel increase. The spatial rendering and collaboration capabilities of virtual and …
Using the Visual Language of Comics to Alter Sensations in Augmented Reality
Augmented Reality (AR) excels at altering what we see but non-visual sensations are
difficult to augment. To augment non-visual sensations in AR, we draw on the visual …
difficult to augment. To augment non-visual sensations in AR, we draw on the visual …
[HTML][HTML] A VR-Enabled chatbot supporting design and manufacturing of large and complex power transformers
AJC Trappey, CV Trappey, MH Chao, NJ Hong, CT Wu - Electronics, 2021 - mdpi.com
Virtual reality (VR) immersive technology allows users to experience enhanced reality using
human–computer interfaces (HCI). Many systems have implemented VR with improved HCI …
human–computer interfaces (HCI). Many systems have implemented VR with improved HCI …
Continuous VR weight illusion by combining adaptive trigger resistance and control-display ratio manipulation
Handheld virtual reality (VR) controllers enable users to manipulate virtual objects in VR but
do not convey a virtual object's weight. This hinders users from effectively experiencing …
do not convey a virtual object's weight. This hinders users from effectively experiencing …