Non-rigid HCI: A review of deformable interfaces and input
A Boem, GM Troiano - Proceedings of the 2019 on Designing Interactive …, 2019 - dl.acm.org
Deformable interfaces are emerging in HCI and prototypes show potential for non-rigid
interactions. Previous reviews looked at deformation as a material property of shape …
interactions. Previous reviews looked at deformation as a material property of shape …
The challenges in modeling human performance in 3d space with fitts' law
E Triantafyllidis, Z Li - Extended Abstracts of the 2021 CHI Conference …, 2021 - dl.acm.org
With the rapid growth in virtual reality technologies, object interaction is becoming
increasingly more immersive, elucidating human perception and leading to promising …
increasingly more immersive, elucidating human perception and leading to promising …
transTexture lamp: Understanding lived experiences with deformation through a materiality lens
This paper provides a materiality perspective to understanding lived experiences with a
deformable domestic artefact, named transTexture lamp. The lamp is an interactive light with …
deformable domestic artefact, named transTexture lamp. The lamp is an interactive light with …
Astral: Prototyping mobile and smart object interactive behaviours using familiar applications
Astral is a prototyping tool for authoring mobile and smart object interactive behaviours. It
mirrors selected display contents of desktop applications onto mobile devices (smartphones …
mirrors selected display contents of desktop applications onto mobile devices (smartphones …
Flexstylus: Leveraging bend input for pen interaction
N Fellion, T Pietrzak, A Girouard - Proceedings of the 30th Annual ACM …, 2017 - dl.acm.org
FlexStylus, a flexible stylus, detects deformation of the barrel as a vector with both a
rotational and an absolute value, providing two degrees of freedom with the goal of …
rotational and an absolute value, providing two degrees of freedom with the goal of …
Exploring Long-Term Mediated Relations with a Shape-Changing Thing: A Field Study of coMorphing Stool
This paper presents a long-term field study of the coMorphing stool: a computational thing
that can change shape in response to the surrounding light. We deployed 5 coMorphing …
that can change shape in response to the surrounding light. We deployed 5 coMorphing …
The reliability of Fitts's law as a movement model for people with and without limited fine motor function
For over six decades, Fitts's law (1954) has been utilized by researchers to quantify human
pointing performance in terms of “throughput,” a combined speed-accuracy measure of …
pointing performance in terms of “throughput,” a combined speed-accuracy measure of …
deformTable: A design inquiry and long-term field study into creative and contingent appropriations of a shape-changing artifact
In this paper, we propose that a materiality approach can sustain creative and contingent
appropriations of a particular shape-changing artifact in everyday settings over time. We …
appropriations of a particular shape-changing artifact in everyday settings over time. We …
[PDF][PDF] Controlling 3D Visualisations with Multiple Degrees of Freedom.
In this paper, the two major components of a new multi-layer framework ideal for two-handed
interaction in desktop virtual environments called Library for Interactive Settings of User …
interaction in desktop virtual environments called Library for Interactive Settings of User …
Current theoretical developments and applications of Fitts' Law: a literature review
R Jiang, Z Gu - Advances in Ergonomics in Design: Proceedings of the …, 2020 - Springer
Fitts' law is a performance model of human movement especially the act of pointing which is
widely used in Ergonomics and Human-Computer Interaction. The aim of this review is to …
widely used in Ergonomics and Human-Computer Interaction. The aim of this review is to …