State-of-the-art deep learning: Evolving machine intelligence toward tomorrow's intelligent network traffic control systems
Currently, the network traffic control systems are mainly composed of the Internet core and
wired/wireless heterogeneous backbone networks. Recently, these packet-switched …
wired/wireless heterogeneous backbone networks. Recently, these packet-switched …
A survey on recent trends in deep learning for nucleus segmentation from histopathology images
Nucleus segmentation is an imperative step in the qualitative study of imaging datasets,
considered as an intricate task in histopathology image analysis. Segmenting a nucleus is …
considered as an intricate task in histopathology image analysis. Segmenting a nucleus is …
Dex-net 2.0: Deep learning to plan robust grasps with synthetic point clouds and analytic grasp metrics
To reduce data collection time for deep learning of robust robotic grasp plans, we explore
training from a synthetic dataset of 6.7 million point clouds, grasps, and analytic grasp …
training from a synthetic dataset of 6.7 million point clouds, grasps, and analytic grasp …
Multi-scale continuous crfs as sequential deep networks for monocular depth estimation
This paper addresses the problem of depth estimation from a single still image. Inspired by
recent works on multi-scale convolutional neural networks (CNN), we propose a deep model …
recent works on multi-scale convolutional neural networks (CNN), we propose a deep model …
igibson 1.0: A simulation environment for interactive tasks in large realistic scenes
We present iGibson 1.0, a novel simulation environment to develop robotic solutions for
interactive tasks in large-scale realistic scenes. Our environment contains 15 fully interactive …
interactive tasks in large-scale realistic scenes. Our environment contains 15 fully interactive …
Grasp'd: Differentiable contact-rich grasp synthesis for multi-fingered hands
The study of hand-object interaction requires generating viable grasp poses for high-
dimensional multi-finger models, often relying on analytic grasp synthesis which tends to …
dimensional multi-finger models, often relying on analytic grasp synthesis which tends to …
Ganhand: Predicting human grasp affordances in multi-object scenes
The rise of deep learning has brought remarkable progress in estimating hand geometry
from images where the hands are part of the scene. This paper focuses on a new problem …
from images where the hands are part of the scene. This paper focuses on a new problem …
Monocular depth estimation using multi-scale continuous CRFs as sequential deep networks
Depth cues have been proved very useful in various computer vision and robotic tasks. This
paper addresses the problem of monocular depth estimation from a single still image …
paper addresses the problem of monocular depth estimation from a single still image …
Robust place categorization with deep domain generalization
Traditional place categorization approaches in robot vision assume that training and test
images have similar visual appearance. Therefore, any seasonal, illumination, and …
images have similar visual appearance. Therefore, any seasonal, illumination, and …
Monocular depth estimation using whole strip masking and reliability-based refinement
We propose a monocular depth estimation algorithm, which extracts a depth map from a
single image, based on whole strip masking (WSM) and reliability-based refinement. First …
single image, based on whole strip masking (WSM) and reliability-based refinement. First …