Iskin: flexible, stretchable and visually customizable on-body touch sensors for mobile computing

M Weigel, T Lu, G Bailly, A Oulasvirta, C Majidi… - Proceedings of the 33rd …, 2015 - dl.acm.org
We propose iSkin, a novel class of skin-worn sensors for touch input on the body. iSkin is a
very thin sensor overlay, made of biocompatible materials, and is flexible and stretchable. It …

Interaction methods for smart glasses: A survey

LH Lee, P Hui - IEEE access, 2018 - ieeexplore.ieee.org
Since the launch of Google Glass in 2014, smart glasses have mainly been designed to
support micro-interactions. The ultimate goal for them to become an augmented reality …

Skinmarks: Enabling interactions on body landmarks using conformal skin electronics

M Weigel, AS Nittala, A Olwal, J Steimle - … of the 2017 CHI Conference on …, 2017 - dl.acm.org
The body provides many recognizable landmarks due to the underlying skeletal structure
and variations in skin texture, elasticity, and color. The visual and spatial cues of such body …

Earbuddy: Enabling on-face interaction via wireless earbuds

X Xu, H Shi, X Yi, WJ Liu, Y Yan, Y Shi… - Proceedings of the …, 2020 - dl.acm.org
Past research regarding on-body interaction typically requires custom sensors, limiting their
scalability and generalizability. We propose EarBuddy, a real-time system that leverages the …

Exploring the use of hand-to-face input for interacting with head-worn displays

M Serrano, BM Ens, PP Irani - Proceedings of the SIGCHI Conference on …, 2014 - dl.acm.org
We propose the use of Hand-to-Face input, a method to interact with head-worn displays
(HWDs) that involves contact with the face. We explore Hand-to-Face interaction to find …

Retargeted self-haptics for increased immersion in vr without instrumentation

CM Fang, C Harrison - The 34th Annual ACM symposium on user …, 2021 - dl.acm.org
Today's consumer virtual reality (VR) systems offer immersive graphics and audio, but haptic
feedback is rudimentary–delivered through controllers with vibration feedback or is non …

Augmenting on-body touch input with tactile feedback through fingernail haptics

PKD Tran, PVA Gadepalli, J Lee… - Proceedings of the 2023 …, 2023 - dl.acm.org
The key assumption attributed to on-body touch input is that the skin being touched provides
natural tactile feedback. In this paper, we for the first time systematically explore augmenting …

Facesight: Enabling hand-to-face gesture interaction on ar glasses with a downward-facing camera vision

Y Weng, C Yu, Y Shi, Y Zhao, Y Yan, Y Shi - Proceedings of the 2021 …, 2021 - dl.acm.org
We present FaceSight, a computer vision-based hand-to-face gesture sensing technique for
AR glasses. FaceSight fixes an infrared camera onto the bridge of AR glasses to provide …

Image capture input and projection output

SD Spindola, VW Keating - US Patent 9,569,892, 2017 - Google Patents
G06T 9/00(2011.01) H04N 5/232(2006.01)(57) ABSTRACT H04N 5/74(2006.01) Systems
and methods are provided for alternating projection G06F 3/4(2006.01) of content and …

A half-implant device on fingernails

E Tamaki, K Iwasaki - CHI'14 Extended Abstracts on Human Factors in …, 2014 - dl.acm.org
Hand gesture feedback systems using tactile or visual information can only be used in given
situations because of the limitations of the device features such as the need for a battery. In …