Considerations when incorporating technology into classroom and experiential teaching

LS Eiland, TJ Todd - The Journal of Pediatric …, 2019 - meridian.allenpress.com
Technology and education are merging in today's society. Students in primary and
secondary education recognize technology incorporated into teaching as a standard …

Strategies to inspire students' engagement in pharmacology courses

HN Rubaiy - Pharmacy, 2021 - mdpi.com
Pharmacology is a distinct discipline and offers core knowledge to broaden student
programs in the provision of health care (medicine, nursing, pharmacy, and others) as well …

Applying educational gaming success to a nonsterile compounding escape room

LM Caldas, HN Eukel, AT Matulewicz… - Currents in Pharmacy …, 2019 - Elsevier
Background and purpose Serious educational gaming success has not been replicated in a
nonsterile compounding practical skill-based course. The objective of this study was to …

Design and evaluation of a professional identity development program for pharmacy students

MF Mylrea, TS Gupta, BD Glass - American Journal of Pharmaceutical …, 2019 - Elsevier
Objective. To design and evaluate a professional identity program (PIP) based on self-
determination theory (SDT) for entering Bachelor of Pharmacy (BPharm) students. Methods …

Crossword puzzle as a learning tool to enhance learning about anticoagulant therapeutics

G Bawazeer, I Sales, H Albogami, A Aldemerdash… - BMC Medical …, 2022 - Springer
Background Educational games make the learning process more enjoyable, fun, and create
a competitive classroom environment that can positively affect learning. The purpose of this …

The clinical educator's guide to fostering learner motivation: AMEE Guide No. 137

KM Lyons, JJ Cain, ST Haines, D Gasevic… - Medical …, 2021 - Taylor & Francis
Motivation theory and research remain underused by health professions educators. Some
educators say it can seem too abstract. To address this, we applied health care language to …

Effect of Choose-Your-Own-Adventure (CYOA) Activities on Pharmacy Student Knowledge

AM Aguiniga, H Phillips, ML Howard - American Journal of Pharmaceutical …, 2024 - Elsevier
Objective Many strategies are used in pharmacy education to maintain student engagement
through active learning. Gamification, such as the choose-your-own-adventure activity …

Use of an online spaced-education game to study top 200 drugs in a skills laboratory course

KR Sando, X Feng - American Journal of Pharmaceutical Education, 2018 - Elsevier
Objective. To describe the use of an online spaced-education (SE) game to study top 200
drug information in a first-year skills laboratory course. Methods. There were 236 students …

Evaluating pharmacy faculty perceptions of empathy in education: A qualitative study

Y Zhao, L Fuller, KK Daugherty - Currents in Pharmacy Teaching and …, 2021 - Elsevier
Introduction Empathy is critical in building teacher-student relationships. Little research is
available evaluating the empathetic capacity of faculty who teach in healthcare professional …

A meta-narrative review of choose-your-own-adventure style patient case activities in pharmacy education

SA Wettergreen, C Scott, M Auten, TM Kiles… - Currents in Pharmacy …, 2024 - Elsevier
Background The objective of this review was to characterize the methods of delivery and
assessment of Choose Your Own Adventure (CYOA)-style activities in pharmacy education …