Artificial intelligence in the creative industries: a review

N Anantrasirichai, D Bull - Artificial intelligence review, 2022 - Springer
This paper reviews the current state of the art in artificial intelligence (AI) technologies and
applications in the context of the creative industries. A brief background of AI, and …

State of the art on monocular 3D face reconstruction, tracking, and applications

M Zollhöfer, J Thies, P Garrido, D Bradley… - Computer graphics …, 2018 - Wiley Online Library
The computer graphics and vision communities have dedicated long standing efforts in
building computerized tools for reconstructing, tracking, and analyzing human faces based …

Gaussian head avatar: Ultra high-fidelity head avatar via dynamic gaussians

Y Xu, B Chen, Z Li, H Zhang, L Wang… - Proceedings of the …, 2024 - openaccess.thecvf.com
Creating high-fidelity 3D head avatars has always been a research hotspot but there
remains a great challenge under lightweight sparse view setups. In this paper we propose …

Im avatar: Implicit morphable head avatars from videos

Y Zheng, VF Abrevaya, MC Bühler… - Proceedings of the …, 2022 - openaccess.thecvf.com
Traditional 3D morphable face models (3DMMs) provide fine-grained control over
expression but cannot easily capture geometric and appearance details. Neural volumetric …

Learning an animatable detailed 3D face model from in-the-wild images

Y Feng, H Feng, MJ Black, T Bolkart - ACM Transactions on Graphics …, 2021 - dl.acm.org
While current monocular 3D face reconstruction methods can recover fine geometric details,
they suffer several limitations. Some methods produce faces that cannot be realistically …

Emoca: Emotion driven monocular face capture and animation

R Daněček, MJ Black, T Bolkart - Proceedings of the IEEE …, 2022 - openaccess.thecvf.com
As 3D facial avatars become more widely used for communication, it is critical that they
faithfully convey emotion. Unfortunately, the best recent methods that regress parametric 3D …

Dynamic neural radiance fields for monocular 4d facial avatar reconstruction

G Gafni, J Thies, M Zollhofer… - Proceedings of the …, 2021 - openaccess.thecvf.com
We present dynamic neural radiance fields for modeling the appearance and dynamics of a
human face. Digitally modeling and reconstructing a talking human is a key building-block …

Reconstructing personalized semantic facial nerf models from monocular video

X Gao, C Zhong, J Xiang, Y Hong, Y Guo… - ACM Transactions on …, 2022 - dl.acm.org
We present a novel semantic model for human head defined with neural radiance field. The
3D-consistent head model consist of a set of disentangled and interpretable bases, and can …

Authentic volumetric avatars from a phone scan

C Cao, T Simon, JK Kim, G Schwartz… - ACM Transactions on …, 2022 - dl.acm.org
Creating photorealistic avatars of existing people currently requires extensive person-
specific data capture, which is usually only accessible to the VFX industry and not the …

Towards metrical reconstruction of human faces

W Zielonka, T Bolkart, J Thies - European conference on computer vision, 2022 - Springer
Face reconstruction and tracking is a building block of numerous applications in AR/VR,
human-machine interaction, as well as medical applications. Most of these applications rely …