Digital digits: A comprehensive survey of finger augmentation devices

R Shilkrot, J Huber, J Steimle, S Nanayakkara… - ACM Computing …, 2015 - dl.acm.org
Finger augmentation devices, those that are worn and operated by fingers, are a rapidly
growing field in the human--computer interaction domain. This field is rooted in ancient …

Potential for new technologies in clinical practice

JH Burridge, AM Hughes - Current opinion in neurology, 2010 - journals.lww.com
Technologies, alone or combined, may offer a cost-effective way to deliver intensive
neurorehabilitation therapy in clinical and community environments, and have the potential …

Mindless computing: designing technologies to subtly influence behavior

AT Adams, J Costa, MF Jung… - Proceedings of the 2015 …, 2015 - dl.acm.org
Persuasive technologies aim to influence user's behaviors. In order to be effective, many of
the persuasive technologies developed so far relies on user's motivation and ability, which is …

Footstriker: An EMS-based foot strike assistant for running

M Hassan, F Daiber, F Wiehr, F Kosmalla… - Proceedings of the ACM …, 2017 - dl.acm.org
In running, knee-related injuries are very common. The main cause are high impact forces
when striking the ground with the heel first. Mid-or forefoot running is generally known to …

Ripple: Communicating through physical vibration

N Roy, M Gowda, RR Choudhury - 12th USENIX Symposium on …, 2015 - usenix.org
This paper investigates the possibility of communicating through vibrations. By modulating
the vibration motors available in all mobile phones, and decoding them through …

Ripple {II}: Faster communication through physical vibration

N Roy, RR Choudhury - … Symposium on Networked Systems Design and …, 2016 - usenix.org
We envision physical vibration as a new modality of data communication. In NSDI 2015, our
paper reported the feasibility of modulating the vibration of a smartphone's vibra-motor …

Playful training with augmented reality games: case studies towards reality-oriented system design

T Yamabe, T Nakajima - Multimedia Tools and Applications, 2013 - Springer
In this paper, we propose a reality-oriented augmentation approach to support training
activities. The approach aims at adding new value and playful features to traditional training …

Feeling the beat where it counts: fostering multi-limb rhythm skills with the haptic drum kit

S Holland, AJ Bouwer, M Dalgelish… - Proceedings of the fourth …, 2010 - dl.acm.org
This paper introduces a tool known as the Haptic Drum Kit, which employs four computer-
controlled vibrotactile devices, one attached to each wrist and ankle. In the applications …

Characterizing movement fluency in musical performance: Toward a generic measure for technology enhanced learning

V Gonzalez-Sanchez, S Dahl, JL Hatfield… - Frontiers in …, 2019 - frontiersin.org
Virtuosity in music performance is often associated with fast, precise, and efficient sound-
producing movements. The generation of such highly skilled movements involves complex …

Reducing muscle activity when playing tremolo by using electrical muscle stimulation to learn efficient motor skills

A Niijima, T Takeda, K Tanaka, R Aoki… - Proceedings of the ACM …, 2021 - dl.acm.org
When beginners play the piano, the activity of the forearm muscles tends to be greater than
that of experts because beginners move their fingers with more force than necessary …