Multimodality in VR: A survey
Virtual reality (VR) is rapidly growing, with the potential to change the way we create and
consume content. In VR, users integrate multimodal sensory information they receive to …
consume content. In VR, users integrate multimodal sensory information they receive to …
[HTML][HTML] Spatial soundscapes and virtual worlds: Challenges and opportunities
There is increasing effort to characterize the soundscapes around us so that we can design
more compelling and immersive experiences. This review paper focuses on the challenges …
more compelling and immersive experiences. This review paper focuses on the challenges …
Towards soundscape indices
The growing field of soundscape studies considers sound environments as perceived, in
context, with an interdisciplinary approach. This paper outlines an ongoing European …
context, with an interdisciplinary approach. This paper outlines an ongoing European …
Using virtual reality and co-design to study the design of large-scale shape-changing interfaces
Large-scale shape-changing interfaces (SCIs) such as shape-changing walls offer
opportunities for enhancing user experiences within buildings, eg, for navigation. However …
opportunities for enhancing user experiences within buildings, eg, for navigation. However …
[HTML][HTML] Enhancing learning outcomes through multisensory integration: A fMRI study of audio-visual training in virtual reality
The integration of information from different sensory modalities is a fundamental process that
enhances perception and performance in real and virtual environments (VR). Understanding …
enhances perception and performance in real and virtual environments (VR). Understanding …
[HTML][HTML] A Review of Recent Literature on Audio-Based Pseudo-Haptics
S Abdo, B Kapralos, KC Collins, A Dubrowski - Applied Sciences, 2024 - mdpi.com
Immersive virtual learning environments (iVLEs), particularly serious games and virtual
simulations, typically ignore psychomotor skills development, partly due to the difficulty and …
simulations, typically ignore psychomotor skills development, partly due to the difficulty and …
Synergy and medial effects of multimodal cueing with auditory and electrostatic force stimuli on visual field guidance in 360° VR
Y Sawahata, M Harasawa, K Komine - Frontiers in Virtual Reality, 2024 - frontiersin.org
This study investigates the effects of multimodal cues on visual field guidance in 360° virtual
reality (VR). Although this technology provides highly immersive visual experiences through …
reality (VR). Although this technology provides highly immersive visual experiences through …
Spatialized audio in a custom-built OpenGL-based ear training virtual environment
K Pedersen, V Hulusic, P Amelidis… - … Computer Graphics and …, 2020 - ieeexplore.ieee.org
Interval recognition is an important part of ear training—the key aspect of music education.
Once trained, the musician can identify pitches, melodies, chords, and rhythms by listening …
Once trained, the musician can identify pitches, melodies, chords, and rhythms by listening …
[HTML][HTML] “有声有色” 的触觉体验: 来自多感觉通道整合的线索
万必成, 杨振, 李宏汀, 马舒 - 心理科学进展, 2022 - journal.psych.ac.cn
虚拟现实技术通过提供视觉, 听觉和触觉等信息为用户创造身临其境的感知体验,
其中触觉反馈面临诸多技术瓶颈使得虚拟现实中的自然交互受限. 基于多感官错觉的伪触觉技术 …
其中触觉反馈面临诸多技术瓶颈使得虚拟现实中的自然交互受限. 基于多感官错觉的伪触觉技术 …
Investigating textual visual sound effects in a virtual environment and their impacts on object perception and sound perception
In comics, Textual Sound Effects (TE) can describe sounds, but also actions, events, etc. TE
could be used in Virtual Environment to efficiently create an easily recognizable scene and …
could be used in Virtual Environment to efficiently create an easily recognizable scene and …