A scoping review of the use of lab streaming layer framework in virtual and augmented reality research

Q Wang, Q Zhang, W Sun, C Boulay, K Kim… - Virtual Reality, 2023 - Springer
The use of multimodal data allows excellent opportunities for human–computer interaction
research and novel techniques regarding virtual and augmented reality (VR/AR) …

Eye-tracked virtual reality: a comprehensive survey on methods and privacy challenges

E Bozkir, S Özdel, M Wang, B David-John… - arXiv preprint arXiv …, 2023 - arxiv.org
Latest developments in computer hardware, sensor technologies, and artificial intelligence
can make virtual reality (VR) and virtual spaces an important part of human everyday life …

A fitts' law study of gaze-hand alignment for selection in 3d user interfaces

U Wagner, MN Lystbæk, P Manakhov… - Proceedings of the …, 2023 - dl.acm.org
Gaze-Hand Alignment has recently been proposed for multimodal selection in 3D. The
technique takes advantage of gaze for target pre-selection, as it naturally precedes manual …

[HTML][HTML] Eye tracking in virtual reality: Vive pro eye spatial accuracy, precision, and calibration reliability

I Schuetz, K Fiehler - Journal of Eye Movement Research, 2022 - ncbi.nlm.nih.gov
A growing number of virtual reality devices now include eye tracking technology, which can
facilitate oculomotor and cognitive research in VR and enable use cases like foveated …

[HTML][HTML] Gaze-enabled activity recognition for augmented reality feedback

K Bektaş, J Strecker, S Mayer, K Garcia - Computers & Graphics, 2024 - Elsevier
Abstract Head-mounted Augmented Reality (AR) displays overlay digital information on
physical objects. Through eye tracking, they provide insights into user attention, intentions …

Ao-finger: Hands-free fine-grained finger gesture recognition via acoustic-optic sensor fusing

C Xu, B Zhou, G Krishnan, S Nayar - … of the 2023 CHI Conference on …, 2023 - dl.acm.org
Finger gesture recognition is gaining great research interest for wearable device interactions
such as smartwatches and AR/VR headsets. In this paper, we propose a hands-free fine …

BIGaze: An eye-gaze action-guided Bayesian information gain framework for information exploration

SW Lee, H Kim, T Yi, KH Hyun - Advanced Engineering Informatics, 2023 - Elsevier
Bayesian information gain (BIG) framework-based information exploration studies have
generally focused on explicit interactions, such as user browsing via keyboard and mouse …

The perceptual science of augmented reality

EA Cooper - Annual Review of Vision Science, 2023 - annualreviews.org
Augmented reality (AR) systems aim to alter our view of the world and enable us to see
things that are not actually there. The resulting discrepancy between perception and reality …

Born to Run, Programmed to Play: Mapping the Extended Reality Exergames Landscape

S Karaosmanoglu, S Cmentowski, LE Nacke… - Proceedings of the CHI …, 2024 - dl.acm.org
Many people struggle to exercise regularly, raising the risk of serious health-related issues.
Extended reality (XR) exergames address these hurdles by combining physical exercises …

GEAR: Gaze-enabled augmented reality for human activity recognition

K Bektaş, J Strecker, S Mayer, DK Garcia… - Proceedings of the …, 2023 - dl.acm.org
Head-mounted Augmented Reality (AR) displays overlay digital information on physical
objects. Through eye tracking, they allow novel interaction methods and provide insights into …