Classifying students based on cognitive state in flipped learning pedagogy

R Shaw, BK Patra - Future Generation Computer Systems, 2022 - Elsevier
The flipped learning (FL) is found to be an effective teaching methodology which is
accomplished in two stages. In the first stage, students take instructions and learn from pre …

Gestatten: Estimation of User's attention in Mobile MOOCs from eye gaze and gaze gesture tracking

P Kar, S Chattopadhyay, S Chakraborty - Proceedings of the ACM on …, 2020 - dl.acm.org
The rapid proliferation of Massive Open Online Courses (MOOC) has resulted in many-fold
increase in sharing the global classrooms through customized online platforms, where a …

An experiment in using visual attention metrics to think about experience and design choices in past places

R Opitz - Journal of Archaeological Method and Theory, 2017 - Springer
The influence of the visual properties of a built space or landscape on the behaviors of
people within them and the manipulation of these visual properties to cue or constrain …

A group‐based approach for gaze behavior of virtual crowds incorporating personalities

U Ağıl, U Güdükbay - Computer Animation and Virtual Worlds, 2018 - Wiley Online Library
Predicting interest points of virtual characters and accurately simulating their gaze behavior
play a significant role for realistic crowd simulations. We propose a saliency model that …

VR Color Grading using Key Views

T Pouli, TH Phung - Proceedings of the Virtual Reality International …, 2018 - dl.acm.org
Color grading is a crucial step in film post-production for defining the creative intent and
giving a particular look and feel to the content. In the context of VR, no adapted solutions …

Applications of saliency models

M Mancas, O Le Meur - From human attention to computational attention …, 2016 - Springer
This chapter proposes a taxonomy to classify the real-life applications which can benefit
from the use of attention models. There are numerous applications and we try here to remain …

[PDF][PDF] Variable k-buffer using Importance Maps.

AA Vasilakis, K Vardis, G Papaioannou… - Eurographics (Short …, 2017 - diglib.eg.org
Successfully predicting visual attention can significantly improve many aspects of computer
graphics and games. Despite the thorough investigation in this area, selective rendering has …

[PDF][PDF] A group-based approach for gaze behavior of virtual crowds incorporating personalities

UAU Güdükbay - cs.bilkent.edu.tr
Predicting interest points of virtual characters and accurately simulating their gaze behavior
play a significant role for realistic crowd simulations. We propose a saliency model that …

Simulating Gaze Behavior of Virtual Crowds by Predicting Interest Points

U Ağıl - 2016 - search.proquest.com
Creating realistic crowd behavior is one of the major goals in crowd simulations. Simulating
gaze behavior and predicting interest points of virtual characters play a signifficant role in …

[PDF][PDF] Importance-driven Transfer Function Design for Volume Visualization of Medical Images

C Lile - 2015 - core.ac.uk
Volume visualization aims to identify and visualize meaningful structures in a volumetric
dataset. In direct volume rendering, this goal is achieved by a transfer function (TF), which …