Rotation-invariant transformer for point cloud matching
The intrinsic rotation invariance lies at the core of matching point clouds with handcrafted
descriptors. However, it is widely despised by recent deep matchers that obtain the rotation …
descriptors. However, it is widely despised by recent deep matchers that obtain the rotation …
Multi-garment net: Learning to dress 3d people from images
Abstract We present Multi-Garment Network (MGN), a method to predict body shape and
clothing, layered on top of the SMPL model from a few frames (1-8) of a video. Several …
clothing, layered on top of the SMPL model from a few frames (1-8) of a video. Several …
Video based reconstruction of 3d people models
This paper describes how to obtain accurate 3D body models and texture of arbitrary people
from a single, monocular video in which a person is moving. Based on a parametric body …
from a single, monocular video in which a person is moving. Based on a parametric body …
Deepcap: Monocular human performance capture using weak supervision
Human performance capture is a highly important computer vision problem with many
applications in movie production and virtual/augmented reality. Many previous performance …
applications in movie production and virtual/augmented reality. Many previous performance …
Livecap: Real-time human performance capture from monocular video
We present the first real-time human performance capture approach that reconstructs dense,
space-time coherent deforming geometry of entire humans in general everyday clothing …
space-time coherent deforming geometry of entire humans in general everyday clothing …
Detailed human avatars from monocular video
We present a novel method for high detail-preserving human avatar creation from
monocular video. A parameterized body model is refined and optimized to maximally …
monocular video. A parameterized body model is refined and optimized to maximally …
Learning to reconstruct people in clothing from a single RGB camera
We present Octopus, a learning-based model to infer the personalized 3D shape of people
from a few frames (1-8) of a monocular video in which the person is moving with a …
from a few frames (1-8) of a monocular video in which the person is moving with a …
Real-time pose and shape reconstruction of two interacting hands with a single depth camera
We present a novel method for real-time pose and shape reconstruction of two strongly
interacting hands. Our approach is the first two-hand tracking solution that combines an …
interacting hands. Our approach is the first two-hand tracking solution that combines an …
Lie-X: Depth Image Based Articulated Object Pose Estimation, Tracking, and Action Recognition on Lie Groups
Pose estimation, tracking, and action recognition of articulated objects from depth images
are important and challenging problems, which are normally considered separately. In this …
are important and challenging problems, which are normally considered separately. In this …
Sobolevfusion: 3d reconstruction of scenes undergoing free non-rigid motion
We present a system that builds 3D models of non-rigidly moving surfaces from scratch in
real time using a single RGB-D stream. Our solution is based on the variational level set …
real time using a single RGB-D stream. Our solution is based on the variational level set …