Game accessibility: a survey
Over the last three decades, video games have evolved from a pastime into a force of
change that is transforming the way people perceive, learn about, and interact with the world …
change that is transforming the way people perceive, learn about, and interact with the world …
Human–computer interaction: Interdisciplinary roots and trends
HR Hartson - Journal of systems and software, 1998 - Elsevier
Methodology, theory, and practice in the field of Human–Computer Interaction (HCI) all
share the goal of producing interactive software that can be used efficiently, effectively …
share the goal of producing interactive software that can be used efficiently, effectively …
[引用][C] The essential guide to user interface design: an introduction to GUI design principles and techniques
WO Galitz - 2007 - books.google.com
Bringing together the results of more than 300 new design studies, an understanding of
people, knowledge of hardware and software capabilities, and the author's practical …
people, knowledge of hardware and software capabilities, and the author's practical …
[图书][B] Handbook of virtual environments: Design, implementation, and applications
KS Hale, KM Stanney - 2014 - books.google.com
This second edition of a bestseller presents systematic and extensive coverage of the
primary areas of research and development within VE technology. It brings together a …
primary areas of research and development within VE technology. It brings together a …
A design vocabulary for data physicalization
Although physical artifacts that represent data have been used for centuries, the research
field—known as data physicalization—has only recently gained traction. Compared to data …
field—known as data physicalization—has only recently gained traction. Compared to data …
Overcoming the lack of screen space on mobile computers
S Brewster - Personal and Ubiquitous computing, 2002 - Springer
One difficulty for interface design on mobile computers is lack of screen space caused by
their small size. This paper describes a small pilot study and two formal experiments that …
their small size. This paper describes a small pilot study and two formal experiments that …
More than meets the eye: a survey of screen-reader browsing strategies
Browsing the Web with screen readers can be difficult and frustrating. Web pages often
contain inaccessible content that is expressed only visually or that can be accessed only …
contain inaccessible content that is expressed only visually or that can be accessed only …
Spearcons (speech-based earcons) improve navigation performance in advanced auditory menus
BN Walker, J Lindsay, A Nance, Y Nakano… - Human …, 2013 - journals.sagepub.com
Objective: The goal of this project is to evaluate a new auditory cue, which the authors call
spearcons, in comparison to other auditory cues with the aim of improving auditory menu …
spearcons, in comparison to other auditory cues with the aim of improving auditory menu …
Swan: System for wearable audio navigation
J Wilson, BN Walker, J Lindsay… - 2007 11th IEEE …, 2007 - ieeexplore.ieee.org
Wearable computers can certainly support audio-only presentation of information; a visual
interface need not be present for effective user interaction. A system for wearable audio …
interface need not be present for effective user interaction. A system for wearable audio …
Gestural and audio metaphors as a means of control for mobile devices
A Pirhonen, S Brewster, C Holguin - Proceedings of the SIGCHI …, 2002 - dl.acm.org
This paper discusses the use of gesture and non-speech audio as ways to improve the user
interface of a mobile music player. Their key advantages mean that users could use a player …
interface of a mobile music player. Their key advantages mean that users could use a player …