Game accessibility: a survey

B Yuan, E Folmer, FC Harris - Universal Access in the information Society, 2011 - Springer
Over the last three decades, video games have evolved from a pastime into a force of
change that is transforming the way people perceive, learn about, and interact with the world …

Human–computer interaction: Interdisciplinary roots and trends

HR Hartson - Journal of systems and software, 1998 - Elsevier
Methodology, theory, and practice in the field of Human–Computer Interaction (HCI) all
share the goal of producing interactive software that can be used efficiently, effectively …

[引用][C] The essential guide to user interface design: an introduction to GUI design principles and techniques

WO Galitz - 2007 - books.google.com
Bringing together the results of more than 300 new design studies, an understanding of
people, knowledge of hardware and software capabilities, and the author's practical …

[图书][B] Handbook of virtual environments: Design, implementation, and applications

KS Hale, KM Stanney - 2014 - books.google.com
This second edition of a bestseller presents systematic and extensive coverage of the
primary areas of research and development within VE technology. It brings together a …

A design vocabulary for data physicalization

E Hornecker, T Hogan, U Hinrichs… - ACM Transactions on …, 2023 - dl.acm.org
Although physical artifacts that represent data have been used for centuries, the research
field—known as data physicalization—has only recently gained traction. Compared to data …

Overcoming the lack of screen space on mobile computers

S Brewster - Personal and Ubiquitous computing, 2002 - Springer
One difficulty for interface design on mobile computers is lack of screen space caused by
their small size. This paper describes a small pilot study and two formal experiments that …

More than meets the eye: a survey of screen-reader browsing strategies

Y Borodin, JP Bigham, G Dausch… - Proceedings of the 2010 …, 2010 - dl.acm.org
Browsing the Web with screen readers can be difficult and frustrating. Web pages often
contain inaccessible content that is expressed only visually or that can be accessed only …

Spearcons (speech-based earcons) improve navigation performance in advanced auditory menus

BN Walker, J Lindsay, A Nance, Y Nakano… - Human …, 2013 - journals.sagepub.com
Objective: The goal of this project is to evaluate a new auditory cue, which the authors call
spearcons, in comparison to other auditory cues with the aim of improving auditory menu …

Swan: System for wearable audio navigation

J Wilson, BN Walker, J Lindsay… - 2007 11th IEEE …, 2007 - ieeexplore.ieee.org
Wearable computers can certainly support audio-only presentation of information; a visual
interface need not be present for effective user interaction. A system for wearable audio …

Gestural and audio metaphors as a means of control for mobile devices

A Pirhonen, S Brewster, C Holguin - Proceedings of the SIGCHI …, 2002 - dl.acm.org
This paper discusses the use of gesture and non-speech audio as ways to improve the user
interface of a mobile music player. Their key advantages mean that users could use a player …