Relive: Bridging in-situ and ex-situ visual analytics for analyzing mixed reality user studies
The nascent field of mixed reality is seeing an ever-increasing need for user studies and
field evaluation, which are particularly challenging given device heterogeneity, diversity of …
field evaluation, which are particularly challenging given device heterogeneity, diversity of …
Around the smartphone: Investigating the effects of virtually-extended display size on spatial memory
S Hubenschmid, J Zagermann, D Leicht… - Proceedings of the …, 2023 - dl.acm.org
Smartphones conveniently place large information spaces in the palms of our hands. While
research has shown that larger screens positively affect spatial memory, workload, and user …
research has shown that larger screens positively affect spatial memory, workload, and user …
Survey of annotations in extended reality systems
Z Borhani, P Sharma, FR Ortega - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Annotation in 3D user interfaces such as Augmented Reality (AR) and Virtual Reality (VR) is
a challenging and promising area; however, there are not currently surveys reviewing these …
a challenging and promising area; however, there are not currently surveys reviewing these …
Environment-aware rendering and interaction in web-based augmented reality
This work presents a novel framework for web-based environment-aware rendering and
interaction in augmented reality based on WebXR and three. js. It aims at accelerating the …
interaction in augmented reality based on WebXR and three. js. It aims at accelerating the …
Clear sight: Exploring the potential of interacting with transparent tablets in augmented reality
In this paper, we examine the potential of incorporating transparent, handheld devices into
head-mounted Augmented Reality (AR). Additional mobile devices have long been …
head-mounted Augmented Reality (AR). Additional mobile devices have long been …
Stereoscopic Viewing and Monoscopic Touching: Selecting Distant Objects in VR Through a Mobile Device
In this study, we explore a new way to complementarily utilize the immersive visual output of
VR and the physical haptic input of a smartphone. In particular, we focus on interacting with …
VR and the physical haptic input of a smartphone. In particular, we focus on interacting with …
A virtual reality scene taxonomy: Identifying and designing accessible scene-viewing techniques
Virtual environments (VEs) afford similar interactions to those in physical environments:
individuals can navigate and manipulate objects. Yet, a prerequisite for these interactions is …
individuals can navigate and manipulate objects. Yet, a prerequisite for these interactions is …
[HTML][HTML] On the Choi–Lam analogue of Hilbert's 1888 theorem for symmetric forms
C Goel, S Kuhlmann, B Reznick - Linear Algebra and its Applications, 2016 - Elsevier
A famous theorem of Hilbert from 1888 states that for given n and d, every positive
semidefinite (psd) real form of degree 2d in n variables is a sum of squares (sos) of real …
semidefinite (psd) real form of degree 2d in n variables is a sum of squares (sos) of real …
Activation modes for gesture-based interaction with a magic lens in AR anatomy visualisation
Learning human anatomy is key for health-related education and often requires expensive
and time-consuming cadaver dissection courses. Augmented reality (AR) for the …
and time-consuming cadaver dissection courses. Augmented reality (AR) for the …
Effect of Auto-Erased Sketch Cue in Multiuser Surgical Planning Virtual Reality Collaboration System
S Park, G Suh, SH Kim, HJ Yang, G Lee, S Kim - IEEE Access, 2023 - ieeexplore.ieee.org
Many researchers have introduced Virtual Reality (VR) systems for various medical
applications. One of the typical applications is a medical collaboration system that helps …
applications. One of the typical applications is a medical collaboration system that helps …