Increasing generality in machine learning through procedural content generation

S Risi, J Togelius - Nature Machine Intelligence, 2020 - nature.com
Procedural content generation (PCG) refers to the practice of generating game content, such
as levels, quests or characters, algorithmically. Motivated by the need to make games …

A review of generative models in generating synthetic attack data for cybersecurity

G Agrawal, A Kaur, S Myneni - Electronics, 2024 - mdpi.com
The ability of deep learning to process vast data and uncover concealed malicious patterns
has spurred the adoption of deep learning methods within the cybersecurity domain …

Adversarial reinforcement learning for procedural content generation

L Gisslén, A Eakins, C Gordillo… - … IEEE Conference on …, 2021 - ieeexplore.ieee.org
Training RL agents to solve novel environments is a notoriously difficult task. Here we
present a new approach ARLPCG: Adversarial Reinforcement Learning for Procedural …

Learning controllable content generators

S Earle, M Edwards, A Khalifa… - … IEEE Conference on …, 2021 - ieeexplore.ieee.org
It has recently been shown that reinforcement learning can be used to train generators
capable of producing high-quality game levels, with quality defined in terms of some user …

TOAD-GAN: Coherent style level generation from a single example

M Awiszus, F Schubert, B Rosenhahn - … of the AAAI Conference on Artificial …, 2020 - aaai.org
In this work, we present TOAD-GAN (Token-based One-shot Arbitrary Dimension Generative
Adversarial Network), a novel Procedural Content Generation (PCG) algorithm that …

Learning controllable 3D level generators

Z Jiang, S Earle, M Green, J Togelius - Proceedings of the 17th …, 2022 - dl.acm.org
Procedural Content Generation via Reinforcement Learning (PCGRL) foregoes the need for
large human-authored data-sets and allows agents to train explicitly on functional …

Automated reinforcement learning (autorl): A survey and open problems

J Parker-Holder, R Rajan, X Song, A Biedenkapp… - Journal of Artificial …, 2022 - jair.org
Abstract The combination of Reinforcement Learning (RL) with deep learning has led to a
series of impressive feats, with many believing (deep) RL provides a path towards generally …

Procedural Level Generation for Sokoban via Deep Learning: An Experimental Study

Y Zakaria, M Fayek, M Hadhoud - IEEE Transactions on Games, 2022 - ieeexplore.ieee.org
Deep learning for procedural level generation has been explored in many recent works,
however, experimental comparisons with previous works are rare and usually limited to the …

Dreamcraft: Text-guided generation of functional 3D environments in Minecraft

S Earle, F Kokkinos, Y Nie, J Togelius… - Proceedings of the 19th …, 2024 - dl.acm.org
Procedural Content Generation (PCG) algorithms enable the automatic generation of
complex and diverse artifacts. However, they don't provide high-level control over the …

Hierarchically composing level generators for the creation of complex structures

M Beukman, M Fokam, M Kruger… - IEEE Transactions …, 2023 - ieeexplore.ieee.org
Procedural content generation (PCG) is a growing field, with numerous applications in the
video game industry and great potential to help create better games at a fraction of the cost …