Simple local interpolation of surfaces using normal vectors
T Nagata - Computer Aided Geometric Design, 2005 - Elsevier
A simple algorithm for surface interpolation is proposed. Its central idea is quadratic
interpolation of a curved segment from the position and normal vectors at the end points …
interpolation of a curved segment from the position and normal vectors at the end points …
Bijective and coarse high-order tetrahedral meshes
We introduce a robust and automatic algorithm to convert linear triangle meshes with feature
annotated into coarse tetrahedral meshes with curved elements. Our construction …
annotated into coarse tetrahedral meshes with curved elements. Our construction …
On surface reconstruction: A priority driven approach
X Li, CY Han, WG Wee - Computer-Aided Design, 2009 - Elsevier
To reconstruct an object surface from a set of surface points, a fast, practical, and efficient
priority driven algorithm is presented. The key idea of the method is to consider the shape …
priority driven algorithm is presented. The key idea of the method is to consider the shape …
Manifold T-spline
This paper develops the manifold T-splines, which naturally extend the concept and the
currently available algorithms/techniques of the popular planar tensor-product NURBS and …
currently available algorithms/techniques of the popular planar tensor-product NURBS and …
A subdivision algorithm for smooth 3D terrain models
N Pfeifer - ISPRS journal of photogrammetry and remote sensing, 2005 - Elsevier
Current terrain modelling algorithms are not capable of reconstructing 3D surfaces, but are
restricted to so-called 2.5 D surfaces: for one planimetric position only one height may exist …
restricted to so-called 2.5 D surfaces: for one planimetric position only one height may exist …
Surface interpolation of meshes by geometric subdivision
X Yang - Computer-Aided Design, 2005 - Elsevier
Subdivision surfaces are generated by repeated approximation or interpolation from initial
control meshes. In this paper, two new non-linear subdivision schemes, face based …
control meshes. In this paper, two new non-linear subdivision schemes, face based …
Evolutionary multi-objective high-order tetrahedral mesh optimization
Y Ji, S Liu, JP Guo, JP Su, XM Fu - Computer Aided Geometric Design, 2024 - Elsevier
High-order mesh optimization has many goals, such as improving smoothness, reducing
approximation error, and improving mesh quality. The previous methods do not optimize …
approximation error, and improving mesh quality. The previous methods do not optimize …
Curvature tensor computation by piecewise surface interpolation
X Yang, J Zheng - Computer-Aided Design, 2013 - Elsevier
Estimating principal curvatures and principal directions of a smooth surface represented by
a triangular mesh is an important step in many CAD or graphics related tasks. This paper …
a triangular mesh is an important step in many CAD or graphics related tasks. This paper …
Constraint modeling for curves and surfaces in CAGD: a survey
Computer-Aided Geometric Design modelers are now based on powerful mathematical
curve and surface models, but efficient tools to handle, analyze and modify these objects are …
curve and surface models, but efficient tools to handle, analyze and modify these objects are …
Hierarchical triangular splines
A Yvart, S Hahmann, GP Bonneau - ACM Transactions on Graphics …, 2005 - dl.acm.org
Smooth parametric surfaces interpolating triangular meshes are very useful for modeling
surfaces of arbitrary topology. Several interpolants based on these kind of surfaces have …
surfaces of arbitrary topology. Several interpolants based on these kind of surfaces have …