Scaffold-gs: Structured 3d gaussians for view-adaptive rendering
Neural rendering methods have significantly advanced photo-realistic 3D scene rendering
in various academic and industrial applications. The recent 3D Gaussian Splatting method …
in various academic and industrial applications. The recent 3D Gaussian Splatting method …
Real acoustic fields: An audio-visual room acoustics dataset and benchmark
We present a new dataset called Real Acoustic Fields (RAF) that captures real acoustic
room data from multiple modalities. The dataset includes high-quality and densely captured …
room data from multiple modalities. The dataset includes high-quality and densely captured …
VR-GS: a physical dynamics-aware interactive gaussian splatting system in virtual reality
As 3D content becomes increasingly prevalent, there'sa growing focus on the development
of engagements with 3D virtual content. Unfortunately, traditional techniques for creating …
of engagements with 3D virtual content. Unfortunately, traditional techniques for creating …
Specnerf: Gaussian directional encoding for specular reflections
Neural radiance fields have achieved remarkable performance in modeling the appearance
of 3D scenes. However existing approaches still struggle with the view-dependent …
of 3D scenes. However existing approaches still struggle with the view-dependent …
Octree-gs: Towards consistent real-time rendering with lod-structured 3d gaussians
The recent 3D Gaussian splatting (3D-GS) has shown remarkable rendering fidelity and
efficiency compared to NeRF-based neural scene representations. While demonstrating the …
efficiency compared to NeRF-based neural scene representations. While demonstrating the …
DiVa-360: The Dynamic Visual Dataset for Immersive Neural Fields
Advances in neural fields are enabling high-fidelity capture of the shape and appearance of
dynamic 3D scenes. However their capabilities lag behind those offered by conventional …
dynamic 3D scenes. However their capabilities lag behind those offered by conventional …
Gsdf: 3dgs meets sdf for improved rendering and reconstruction
Presenting a 3D scene from multiview images remains a core and long-standing challenge
in computer vision and computer graphics. Two main requirements lie in rendering and …
in computer vision and computer graphics. Two main requirements lie in rendering and …
Video2Game: Real-time Interactive Realistic and Browser-Compatible Environment from a Single Video
Creating high-quality and interactive virtual environments such as games and simulators
often involves complex and costly manual modeling processes. In this paper we present …
often involves complex and costly manual modeling processes. In this paper we present …
HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces
Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to
render. One reason is that they make use of volume rendering thus requiring many samples …
render. One reason is that they make use of volume rendering thus requiring many samples …
So-nerf: Active view planning for nerf using surrogate objectives
Despite the great success of Neural Radiance Fields (NeRF), its data-gathering process
remains vague with only a general rule of thumb of sampling as densely as possible. The …
remains vague with only a general rule of thumb of sampling as densely as possible. The …