Hands-free interaction in immersive virtual reality: A systematic review

P Monteiro, G Gonçalves, H Coelho… - … on Visualization and …, 2021 - ieeexplore.ieee.org
Hands are the most important tool to interact with virtual environments, and they should be
available to perform the most critical tasks. For example, a surgeon in VR should keep …

Exploring consumer behavior in virtual reality tourism using an extended stimulus-organism-response model

MJ Kim, CK Lee, T Jung - Journal of travel research, 2020 - journals.sagepub.com
Although virtual reality (VR) is an emerging technology in tourism, little research has been
conducted on what factors make consumers visit destinations presented by VR. To address …

The use of virtual reality in tourism destinations as a tool to develop tourist behavior perspective

I Oncioiu, I Priescu - Sustainability, 2022 - mdpi.com
The role of new technologies in tourism is changing rapidly, leading to the development of
customer relationships through the use of virtual reality in the marketing of tourist …

Análisis de la motivación ante el uso de la realidad virtual en la enseñanza de la historia en futuros maestros

RC Gutiérrez, JAGC Somoza, RV Taranilla… - … , Revista electrónica de …, 2019 - edutec.es
Resumen La Realidad Virtual está adquiriendo una gran relevancia en el ámbito educativo.
Es necesario potenciar la formación de los futuros maestros en el uso de estas tecnologías …

Virtual reality versus real–world space: Comparing perceptions of brightness, glare, spaciousness, and visual acuity

X Jin, J Meneely, NK Park - Journal of Interior Design, 2022 - journals.sagepub.com
Virtual reality (VR) headsets exhibit great potential for conducting interior design research in
immersive digital settings; however, additional studies are needed to map out limitations for …

Virtually the same experience? learning from user experience evaluation of in-vehicle systems in vr and in the field

I Pettersson, MA Karlsson, FT Ghiurau - Proceedings of the 2019 on …, 2019 - dl.acm.org
In order to investigate how a VR study context influence participants' User Experience
responses of an interactive system an UX evaluation of the same in-vehicle systems was …

Haptic feedback is more important than VR experience for the user experience assessment of in-car human machine interfaces

L Schölkopf, M Lorenz, M Stamer, L Albrecht, P Klimant… - Procedia CIRP, 2021 - Elsevier
The user experience (UX) of a product is important for a customer's decision, especially in
the automotive sector. In recent years, a frontloading of UX assessments from physical …

Authenticity in immersive design for education

J Jacobson - Virtual, augmented, and mixed realities in education, 2017 - Springer
Authenticity, is a concept found in both media design and educational design, usually as a
quality needed for success. Here, we develop a theory of authenticity for educational …

Authenticity perceptions in virtual environments

JN Mikeska, H Howell - Information and Learning Sciences, 2021 - emerald.com
Purpose This paper aims to examine three distinct aspects of authenticity that pre-service
teachers (PSTs) experience when they engage with virtual classroom environments to …

[HTML][HTML] Safety and feasibility of a first-person view, full-body interaction game for telerehabilitation post-stroke

R Proffitt, J Warren, B Lange… - International journal of …, 2018 - ncbi.nlm.nih.gov
This study explored the feasibility and safety of pairing the Microsoft Kinect® sensor with the
Oculus Rift® Head Mounted Display (HMD) as a telerehabilitation technology platform for …