Engineering materials with light: recent progress in digital light processing based 3D printing
Z Zhao, X Tian, X Song - Journal of Materials Chemistry C, 2020 - pubs.rsc.org
Digital light processing (DLP) based 3D printing is a well recognized area with tremendous
technical and commercial potential. The printing process is essentially a photochemical …
technical and commercial potential. The printing process is essentially a photochemical …
Sugar: Surface-aligned gaussian splatting for efficient 3d mesh reconstruction and high-quality mesh rendering
We propose a method to allow precise and extremely fast mesh extraction from 3D Gaussian
Splatting. Gaussian Splatting has recently become very popular as it yields realistic …
Splatting. Gaussian Splatting has recently become very popular as it yields realistic …
F2-nerf: Fast neural radiance field training with free camera trajectories
This paper presents a novel grid-based NeRF called F^ 2-NeRF (Fast-Free-NeRF) for novel
view synthesis, which enables arbitrary input camera trajectories and only costs a few …
view synthesis, which enables arbitrary input camera trajectories and only costs a few …
Direct voxel grid optimization: Super-fast convergence for radiance fields reconstruction
We present a super-fast convergence approach to reconstructing the per-scene radiance
field from a set of images that capture the scene with known poses. This task, which is often …
field from a set of images that capture the scene with known poses. This task, which is often …
Bakedsdf: Meshing neural sdfs for real-time view synthesis
We present a method for reconstructing high-quality meshes of large unbounded real-world
scenes suitable for photorealistic novel view synthesis. We first optimize a hybrid neural …
scenes suitable for photorealistic novel view synthesis. We first optimize a hybrid neural …
Ref-nerf: Structured view-dependent appearance for neural radiance fields
Neural Radiance Fields (NeRF) is a popular view synthesis technique that represents a
scene as a continuous volumetric function, parameterized by multilayer perceptrons that …
scene as a continuous volumetric function, parameterized by multilayer perceptrons that …
Dense depth priors for neural radiance fields from sparse input views
Neural radiance fields (NeRF) encode a scene into a neural representation that enables
photo-realistic rendering of novel views. However, a successful reconstruction from RGB …
photo-realistic rendering of novel views. However, a successful reconstruction from RGB …
Mip-nerf: A multiscale representation for anti-aliasing neural radiance fields
The rendering procedure used by neural radiance fields (NeRF) samples a scene with a
single ray per pixel and may therefore produce renderings that are excessively blurred or …
single ray per pixel and may therefore produce renderings that are excessively blurred or …
Plenoctrees for real-time rendering of neural radiance fields
We introduce a method to render Neural Radiance Fields (NeRFs) in real time using
PlenOctrees, an octree-based 3D representation which supports view-dependent effects …
PlenOctrees, an octree-based 3D representation which supports view-dependent effects …
Mvsnerf: Fast generalizable radiance field reconstruction from multi-view stereo
We present MVSNeRF, a novel neural rendering approach that can efficiently reconstruct
neural radiance fields for view synthesis. Unlike prior works on neural radiance fields that …
neural radiance fields for view synthesis. Unlike prior works on neural radiance fields that …