Developing K-12 students' programming ability: A systematic literature review

L Sun, Z Guo, D Zhou - Education and Information Technologies, 2022 - Springer
In the program-driven information age, programming education is concerned by the global
education system, which makes the cultivation of children's programming ability become the …

Teaching and learning computational thinking through game-based learning: a systematic review

X Wang, M Cheng, X Li - Journal of Educational Computing …, 2023 - journals.sagepub.com
Computational thinking (CT) is considered a fundamental skill that everyone in the 21st
century should have. Game-based learning (GBL) may be used to teach CT, and it's …

Gamification in education: A citation network analysis using CitNetExplorer.

R Chugh, D Turnbull - Contemporary Educational Technology, 2023 - ERIC
Gaming is becoming a popular method of engaging students in learning processes across
all levels of the educational community. The effective integration of gaming activities into …

Examining the Effect of the Task-Technology Fit of Game Mechanisms on Learning Outcomes in Online Gamification Platforms

WT Wang, M Kartika Sari - Journal of Educational Computing …, 2024 - journals.sagepub.com
The designs of gamification platforms are diverse and constantly evolving. Excessive use of
various game mechanisms in learning platforms can distract from the learning process …

A case study on a hedonic-motivation system adoption model in a game-based student response system

PR Palos-Sanchez, JR Saura… - International Journal of …, 2024 - Taylor & Francis
With the advancement of technology, different approaches to make teachers' tasks more
interactive and improve teacher teaching methodologies are becoming more and more …

Effectiveness of game development-based learning for acquiring programming skills in lower secondary education in Croatia

M Holenko Dlab, N Hoic-Bozic - Education and Information Technologies, 2021 - Springer
Abstract A European initiative CODING4GIRLS (C4G) promotes the acquisition of
programming skills through a game development process with the aim of preparing young …

A predictive analysis of learning motivation and reflective thinking skills on computer programming achievement

Ü Avcı - Computer applications in engineering education, 2022 - Wiley Online Library
Learning computer programming requires acquiring multiple skills to be performed
simultaneously. As in many other fields, learning motivation and reflective thinking skills may …

A framework for measuring abstraction as a sub-skill of computational thinking in block-based programming environments

Ü Çakiroğlu, İ Çevik - Education and Information Technologies, 2022 - Springer
In order to teach Computational Thinking (CT) skills to young students, Block-Based
Programming Environments (BBPEs) are integrated into secondary school computer …

Game design and didactic transposition of knowledge. The case of progo, a game dedicated to learning object-oriented programming

F Djelil, E Sanchez - Education and Information Technologies, 2023 - Springer
Game based-learning have been widely promoted to overcome the difficulties encountered
by beginners to learn programming. However, there are many issues to address for the …

Refurbishing the educational escape room for programming: Lowering the threshold and raising the ceiling

N Humble, P Mozelius - … on Game Based Learning (ECGBL 2022 …, 2022 - books.google.com
Programming education at university level has often been identified as problematic learning.
At the same time, prognosis for future labour market is increased need for professionals with …