Virtual and augmented reality in architectural design and education
Virtual Reality and Augmented Reality research in the architecture field show a variety of
possible uses of systems to accompany designers, laymen and decision makers in their …
possible uses of systems to accompany designers, laymen and decision makers in their …
Usability studies on building early stage architectural models in virtual reality
Despite its marked success in recent years, it is still not clear how Virtual Reality (VR) can
assist architects at the early stages of ideation and design. In this paper, we approach VR to …
assist architects at the early stages of ideation and design. In this paper, we approach VR to …
Exploring the use of digital tools to support design studio pedagogy through studying collaboration and cognition
J Milovanovic, JS Gero - Design Computing and Cognition'20, 2022 - Springer
This paper explores the effect of the use of digital design representation tools to support
design studio pedagogy. We present the results of a case study of three types of …
design studio pedagogy. We present the results of a case study of three types of …
Cardiac Visualisation Along the RV-Continuum-A High-Fidelity Pilot Study
The different stages along the Reality-Virtuality Continuum (RVC) come with individual
challenges and benefits for visualisation. While visualisation at these stages has been …
challenges and benefits for visualisation. While visualisation at these stages has been …
Methods of teaching architecture in virtual immersion: Experimentations for the design studio
M Velaora - 2021 - theses.hal.science
Digital realities, such as virtual (VR) or augmented reality (AR), can complement traditional
methods of learningarchitectural design. The possibilities of mixing the real and the virtual …
methods of learningarchitectural design. The possibilities of mixing the real and the virtual …
Seamfully connected: Real working models as tangible interfaces for architectural design
This paper describes work conducted as part of an interdisciplinary research project into
new approaches to using computer technology in the early phases of the architectural …
new approaches to using computer technology in the early phases of the architectural …
The collaborative design platform protocol: a protocol for a mixed reality installation for improved incorporation of laypeople in architecture
T Goldschwendt, C Anthes, G Schubert… - Proceedings of the 20th …, 2014 - dl.acm.org
We present the conceptual design and implementation of the Collaborative Design Platform
Protocol (CDPP), a communication protocol that offers the synchronisation of virtual worlds …
Protocol (CDPP), a communication protocol that offers the synchronisation of virtual worlds …
[PDF][PDF] Tangible-Tango: Designing and Fabricating Tangibles with Tangibles.
B Whiteley, R Blagojevic, B Plimmer - AUIC, 2015 - crpit.scem.westernsydney.edu.au
Abstract We present Tangible-Tango, a system which enables users to fabricate new
tangibles and their equivalent 3D virtual models. Thus the cognitive load required to …
tangibles and their equivalent 3D virtual models. Thus the cognitive load required to …
[PDF][PDF] Μέθοδοι διδασκαλίας της αρχιτεκτονικής σε εικονική εμβύθιση: πειραματισμοί για τον αρχιτεκτονικό σχεδιασμό
Μ Βελαώρα - 2022 - dspace.lib.ntua.gr
The use of virtual reality and augmented reality in education, at school and at university, is
growing in many fields (medicine, history, geography, science, arts, engineering, etc.) …
growing in many fields (medicine, history, geography, science, arts, engineering, etc.) …
[PDF][PDF] Methods of teaching architecture in virtual immersion
MG François, MP MARIN, MA LIORET… - researchgate.net
The use of virtual reality and augmented reality in education, at school and at university, is
growing in many fields (medicine, history, geography, science, arts, engineering, etc.) …
growing in many fields (medicine, history, geography, science, arts, engineering, etc.) …