“can i touch this?”: Survey of virtual reality interactions via haptic solutions: Revue de littérature des interactions en réalité virtuelle par le biais de solutions haptiques
Haptic feedback has become crucial to enhance the user experiences in Virtual Reality
(VR). This justifies the sudden burst of novel haptic solutions proposed these past years in …
(VR). This justifies the sudden burst of novel haptic solutions proposed these past years in …
VRHapticDrones: Providing haptics in virtual reality through quadcopters
We present VRHapticDrones, a system utilizing quadcopters as levitating haptic feedback
proxy. A touchable surface is attached to the side of the quadcopters to provide unintrusive …
proxy. A touchable surface is attached to the side of the quadcopters to provide unintrusive …
Reach+ extending the reachability of encountered-type haptics devices through dynamic redirection in vr
Encountered-type haptic devices (EHDs) face a number of challenges when physically
embodying content in a virtual environment, including workspace limits and device latency …
embodying content in a virtual environment, including workspace limits and device latency …
Evaluating remapped physical reach for hand interactions with passive haptics in virtual reality
Virtual reality often uses motion tracking to incorporate physical hand movements into
interaction techniques for selection and manipulation of virtual objects. To increase realism …
interaction techniques for selection and manipulation of virtual objects. To increase realism …
Tangi: Tangible proxies for embodied object exploration and manipulation in virtual reality
Exploring and manipulating complex virtual objects is challenging due to limitations of
conventional controllers and free-hand interaction techniques. We present the TanGi toolkit …
conventional controllers and free-hand interaction techniques. We present the TanGi toolkit …
Robot-enabled tangible virtual assembly with coordinated midair object placement
Abstract The assembly in Virtual Reality (VR) enables users to fit virtual parts into existing
3D models immersively. However, users cannot physically feel the haptic feedback when …
3D models immersively. However, users cannot physically feel the haptic feedback when …
Covr: A large-scale force-feedback robotic interface for non-deterministic scenarios in vr
We present CoVR, a novel robotic interface providing strong kinesthetic feedback (100 N) in
a room-scale VR arena. It consists of a physical column mounted on a 2D Cartesian ceiling …
a room-scale VR arena. It consists of a physical column mounted on a 2D Cartesian ceiling …
[HTML][HTML] Weatavix: wearable actuated tangibles for virtual reality experiences
This paper presents the design and evaluation of a wearable haptic interface for natural
manipulation of tangible objects in Virtual Reality (VR). It proposes an interaction concept …
manipulation of tangible objects in Virtual Reality (VR). It proposes an interaction concept …
Mediate: A spatial tangible interface for mixed reality
D Fitzgerald, H Ishii - Extended Abstracts of the 2018 CHI Conference on …, 2018 - dl.acm.org
Recent Virtual Reality (VR) systems render highly immersive visual experiences, yet
currently lack tactile feedback for feeling virtual objects with our hands and bodies. Shape …
currently lack tactile feedback for feeling virtual objects with our hands and bodies. Shape …
Alfred: the haptic butler on-demand tangibles for object manipulation in virtual reality using an ethd
VR Mercado, T Howard… - 2021 IEEE World …, 2021 - ieeexplore.ieee.org
We present" Alfred", a novel haptic paradigm for object manipulation in 3D immersive virtual
reality (VR). It uses a robotic manipulator to move tangible objects in its workspace such that …
reality (VR). It uses a robotic manipulator to move tangible objects in its workspace such that …