“can i touch this?”: Survey of virtual reality interactions via haptic solutions: Revue de littérature des interactions en réalité virtuelle par le biais de solutions haptiques

E Bouzbib, G Bailly, S Haliyo, P Frey - … of the 32nd Conference on l' …, 2021 - dl.acm.org
Haptic feedback has become crucial to enhance the user experiences in Virtual Reality
(VR). This justifies the sudden burst of novel haptic solutions proposed these past years in …

VRHapticDrones: Providing haptics in virtual reality through quadcopters

M Hoppe, P Knierim, T Kosch, M Funk… - Proceedings of the 17th …, 2018 - dl.acm.org
We present VRHapticDrones, a system utilizing quadcopters as levitating haptic feedback
proxy. A touchable surface is attached to the side of the quadcopters to provide unintrusive …

Reach+ extending the reachability of encountered-type haptics devices through dynamic redirection in vr

EJ Gonzalez, P Abtahi, S Follmer - Proceedings of the 33rd Annual ACM …, 2020 - dl.acm.org
Encountered-type haptic devices (EHDs) face a number of challenges when physically
embodying content in a virtual environment, including workspace limits and device latency …

Evaluating remapped physical reach for hand interactions with passive haptics in virtual reality

DT Han, M Suhail, ED Ragan - IEEE transactions on …, 2018 - ieeexplore.ieee.org
Virtual reality often uses motion tracking to incorporate physical hand movements into
interaction techniques for selection and manipulation of virtual objects. To increase realism …

Tangi: Tangible proxies for embodied object exploration and manipulation in virtual reality

M Feick, S Bateman, A Tang, A Miede… - … symposium on mixed …, 2020 - ieeexplore.ieee.org
Exploring and manipulating complex virtual objects is challenging due to limitations of
conventional controllers and free-hand interaction techniques. We present the TanGi toolkit …

Robot-enabled tangible virtual assembly with coordinated midair object placement

L Zhang, Y Liu, H Bai, Q Zou, Z Chang, W He… - Robotics and Computer …, 2023 - Elsevier
Abstract The assembly in Virtual Reality (VR) enables users to fit virtual parts into existing
3D models immersively. However, users cannot physically feel the haptic feedback when …

Covr: A large-scale force-feedback robotic interface for non-deterministic scenarios in vr

E Bouzbib, G Bailly, S Haliyo, P Frey - arXiv preprint arXiv:2009.07149, 2020 - arxiv.org
We present CoVR, a novel robotic interface providing strong kinesthetic feedback (100 N) in
a room-scale VR arena. It consists of a physical column mounted on a 2D Cartesian ceiling …

[HTML][HTML] Weatavix: wearable actuated tangibles for virtual reality experiences

X de Tinguy, T Howard, C Pacchierotti… - … 2020, Leiden, The …, 2020 - Springer
This paper presents the design and evaluation of a wearable haptic interface for natural
manipulation of tangible objects in Virtual Reality (VR). It proposes an interaction concept …

Mediate: A spatial tangible interface for mixed reality

D Fitzgerald, H Ishii - Extended Abstracts of the 2018 CHI Conference on …, 2018 - dl.acm.org
Recent Virtual Reality (VR) systems render highly immersive visual experiences, yet
currently lack tactile feedback for feeling virtual objects with our hands and bodies. Shape …

Alfred: the haptic butler on-demand tangibles for object manipulation in virtual reality using an ethd

VR Mercado, T Howard… - 2021 IEEE World …, 2021 - ieeexplore.ieee.org
We present" Alfred", a novel haptic paradigm for object manipulation in 3D immersive virtual
reality (VR). It uses a robotic manipulator to move tangible objects in its workspace such that …