Game development from a software and creative product perspective: A quantitative literature review approach
This article presents the methodology and initial analysis of a systematic literature review
that aims to explore how the craft and processes of game development have been studied in …
that aims to explore how the craft and processes of game development have been studied in …
[图书][B] Pattern language for game design
C Barney - 2020 - books.google.com
Chris Barney's Pattern Language for Game Design builds on the revolutionary work of
architect Christopher Alexander to show students, teachers, and game development …
architect Christopher Alexander to show students, teachers, and game development …
Game design patterns for collaborative player interactions
C Reuter, V Wendel, S Göbel… - Proceedings of DiGRA …, 2014 - dl.digra.org
Collaborative (or cooperative) games became very popular over the recent years. Aside
from being received well by players, great collaborative games also offer the potential to …
from being received well by players, great collaborative games also offer the potential to …
Towards design patterns for augmented reality serious games
For professional workers today, keeping up with knowledge and the continuous technology
progress is challenging. Increased innovation speed and dynamic work situations shorten …
progress is challenging. Increased innovation speed and dynamic work situations shorten …
[PDF][PDF] Human-computer interaction design patterns: structure, methods, and tools
C Kruschitz, M Hitz - Int. J. Adv. Softw, 2010 - Citeseer
Design patterns play an important role when managing design knowledge for later reuse. In
the Human-Computer Interaction (HCI) community, design patterns are an often used tool for …
the Human-Computer Interaction (HCI) community, design patterns are an often used tool for …
[PDF][PDF] Epistemological underpinnings in game design research
L Chiapello - Game design research: An introduction to theory & …, 2017 - researchgate.net
During the last decades, game design research has burgeoned, from Chris Crawford's
seminal, The art of game design in 1984, to recent publications such as O'Donnell's …
seminal, The art of game design in 1984, to recent publications such as O'Donnell's …
The effect of closely-coupled interaction on player experience in casual games
This paper presents a study investigating cooperation between players in casual games.
Although widely used in co-located or asynchronous settings, cooperative gameplay …
Although widely used in co-located or asynchronous settings, cooperative gameplay …
Le pragmatisme comme épistémologie pour le design de jeux: enquête sur la créativité et le processus de design
L Chiapello - 2020 - papyrus.bib.umontreal.ca
Cette thèse se propose d'étudier la pratique créative des designers de jeux sous l'angle de
la philosophie pragmatiste. Le design de jeux a pour ambition de se constituer comme une …
la philosophie pragmatiste. Le design de jeux a pour ambition de se constituer comme une …
[HTML][HTML] Authoring Collaborative Multiplayer Games-Game Design Patterns, Structural Verification, Collaborative Balancing and Rapid Prototyping
C Reuter - 2016 - tuprints.ulb.tu-darmstadt.de
Video games are not only a growing business field, but also provide interesting research
opportunities. In particular, collaborative multiplayer games have become increasingly …
opportunities. In particular, collaborative multiplayer games have become increasingly …
Design patterns for augmented reality learning games
F Emmerich, R Klemke, T Hummes - … December 5–7, 2017, Proceedings 6, 2017 - Springer
Augmented Reality (AR) is expected to receive a major uptake with the recent availability of
high quality wearable AR devices such as Microsoft's Hololens. However, the design of …
high quality wearable AR devices such as Microsoft's Hololens. However, the design of …