[HTML][HTML] Immersive VR and education: Embodied design principles that include gesture and hand controls

MC Johnson-Glenberg - Frontiers in Robotics and AI, 2018 - frontiersin.org
This article explores relevant applications of educational theory for the design of immersive
virtual reality (VR). Two unique attributes associated with VR position the technology to …

Embodied science and mixed reality: How gesture and motion capture affect physics education

MC Johnson-Glenberg… - … research: principles and …, 2017 - Springer
A mixed design was created using text and game-like multimedia to instruct in the content of
physics. The study assessed which variables predicted learning gains after a 1-h lesson on …

The Necessary Nine: Design Principles for Embodied VR and Active Stem Education

MC Johnson-Glenberg - Learning in a digital world: Perspective on …, 2019 - Springer
This chapter explores the two profound affordances of VR for learning; namely (1) the sense
of presence attendant with immersive VR, and (2) the active learning associated with …

Embodied Education in Mixed and Mediated Realties: Some Results and Principles for VR Content Design

MC Johnson-Glenberg - Virtual, augmented, and mixed realities in …, 2017 - Springer
This chapter provides a summary of some of this lab's immersive media and embodied
STEM learning research. It focuses on the integration of gesture in learning, and a new …

A Design Framework for Reflective Play

JA Miller, K Gandhi, MA Whitby, M Kosa… - Proceedings of the CHI …, 2024 - dl.acm.org
Recent research has begun exploring games as a medium for reflection due to their
affordances as interactive systems of challenge. However, little effort has been put into (1) …

For one or for all? survey of educator perceptions of web speech-based auditory description in science interactives

BL Fiedler, TL Smith, J Greenberg… - Proceedings of the 19th …, 2022 - dl.acm.org
The evolution of Web Speech has increased the ease of development and public availability
of auditory description without the use of screen reader software, broadening its exposure to …

“The shape will have no volume”: Relationships students observed about determinants in a dynamic geometric applet.

M Wawro, M Mauntel, D Plaxco - … of the Annual Conference on Research …, 2023 - par.nsf.gov
We discuss two Dynamic Geometry Software applets designed as part of an Inquiry-Oriented
instructional unit on determinants and share students' generalizations based on using the …

[PDF][PDF] Using Immersive Virtual Reality in Education The Construction of the Didactics for Immersive Learning Framework.

FF van Himbergen - 2022 - research.tue.nl
Immersive virtual reality (iVR) meets increasing popularity for educational purposes.
However, little research has been conducted on the context in which the medium is the best …

[PDF][PDF] Aprendizaje mediado por videojuegos: la potencialidad de Portal para el estudio del movimiento en el plano

M del Rosario Escobar - researchgate.net
La creciente popularidad de los videojuegos a nivel masivo en las últimas tres décadas ha
generado un interés significativo en su potencial para el aprendizaje en diversas …

Embodied science and mixed reality: How gesture and motion capture affect physics education

M Johnson, C Megowan-Romanowicz - 2017 - keep.lib.asu.edu
A mixed design was created using text and game-like multimedia to instruct in the content of
physics. The study assessed which variables predicted learning gains after a 1-h lesson on …