A comprehensive review of redirected walking techniques: Taxonomy, methods, and future directions

YJ Li, F Steinicke, M Wang - Journal of Computer Science and Technology, 2022 - Springer
Virtual reality (VR) allows users to explore and experience a computer-simulated virtual
environment so that VR users can be immersed in a totally artificial virtual world and interact …

[HTML][HTML] A survey of immersive visualization: Focus on perception and interaction

Y Zhang, Z Wang, J Zhang, G Shan, D Tian - Visual Informatics, 2023 - Elsevier
Immersive visualization utilizes virtual reality, mixed reality devices, and other interactive
devices to create a novel visual environment that integrates multimodal perception and …

Openrdw: A redirected walking library and benchmark with multi-user, learning-based functionalities and state-of-the-art algorithms

YJ Li, M Wang, F Steinicke… - 2021 IEEE International …, 2021 - ieeexplore.ieee.org
Redirected walking (RDW) is a locomotion technique that guides users on virtual paths,
which might vary from the paths they physically walk in the real world. Thereby, RDW …

Dynamic optimal space partitioning for redirected walking in multi-user environment

SB Jeon, SU Kwon, JY Hwang, YH Cho, H Kim… - ACM Transactions on …, 2022 - dl.acm.org
In multi-user Redirected Walking (RDW), the space subdivision method divides a shared
physical space into sub-spaces and allocates a sub-space to each user. While this approach …

Transferable virtual-physical environmental alignment with redirected walking

M Wang, ZY Chen, WC Cai… - IEEE Transactions on …, 2022 - ieeexplore.ieee.org
Several advanced redirected walking techniques have been proposed in recent years to
improve natural walking in virtual environments. One active and important research …

A reinforcement learning approach to redirected walking with passive haptic feedback

ZY Chen, YJ Li, M Wang, F Steinicke… - 2021 IEEE International …, 2021 - ieeexplore.ieee.org
Various redirected walking (RDW) techniques have been proposed, which unwittingly
manipulate the mapping from the user's physical locomotion to motions of the virtual camera …

Effects of virtual room size and objects on relative translation gain thresholds in redirected walking

D Kim, J Kim, J Shin, B Yoon, J Lee… - 2022 IEEE conference …, 2022 - ieeexplore.ieee.org
This paper investigates how the size of virtual space and objects within it affect the threshold
range of relative translation gains, a Redirected Walking (RDW) technique that scales the …

Predict-and-drive: Avatar motion adaption in room-scale augmented reality telepresence with heterogeneous spaces

X Wang, H Ye, C Sandor, W Zhang… - IEEE Transactions on …, 2022 - ieeexplore.ieee.org
Avatar-mediated symmetric Augmented Reality (AR) telepresence has emerged with the
ability to empower users located in different remote spaces to interact with each other in 3D …

The effects of spatial configuration on relative translation gain thresholds in redirected walking

D Kim, S Kim, J Shin, B Yoon, J Kim, J Lee, W Woo - Virtual Reality, 2023 - Springer
In this study, we explore how spatial configurations can be reflected in determining the
threshold range of Relative Translation Gains (RTGs), a translation gain-based Redirected …

Locomote–a framework for classification of natural locomotion in vr by task, technique and modality

C Croucher, W Powell, B Stevens… - … on Visualization and …, 2023 - ieeexplore.ieee.org
Virtual reality (VR) research has provided overviews of locomotion techniques, how they
work, their strengths and overall user experience. Considerable research has investigated …