A comprehensive review of redirected walking techniques: Taxonomy, methods, and future directions
Virtual reality (VR) allows users to explore and experience a computer-simulated virtual
environment so that VR users can be immersed in a totally artificial virtual world and interact …
environment so that VR users can be immersed in a totally artificial virtual world and interact …
[HTML][HTML] A survey of immersive visualization: Focus on perception and interaction
Y Zhang, Z Wang, J Zhang, G Shan, D Tian - Visual Informatics, 2023 - Elsevier
Immersive visualization utilizes virtual reality, mixed reality devices, and other interactive
devices to create a novel visual environment that integrates multimodal perception and …
devices to create a novel visual environment that integrates multimodal perception and …
Openrdw: A redirected walking library and benchmark with multi-user, learning-based functionalities and state-of-the-art algorithms
Redirected walking (RDW) is a locomotion technique that guides users on virtual paths,
which might vary from the paths they physically walk in the real world. Thereby, RDW …
which might vary from the paths they physically walk in the real world. Thereby, RDW …
Dynamic optimal space partitioning for redirected walking in multi-user environment
In multi-user Redirected Walking (RDW), the space subdivision method divides a shared
physical space into sub-spaces and allocates a sub-space to each user. While this approach …
physical space into sub-spaces and allocates a sub-space to each user. While this approach …
Transferable virtual-physical environmental alignment with redirected walking
Several advanced redirected walking techniques have been proposed in recent years to
improve natural walking in virtual environments. One active and important research …
improve natural walking in virtual environments. One active and important research …
A reinforcement learning approach to redirected walking with passive haptic feedback
Various redirected walking (RDW) techniques have been proposed, which unwittingly
manipulate the mapping from the user's physical locomotion to motions of the virtual camera …
manipulate the mapping from the user's physical locomotion to motions of the virtual camera …
Effects of virtual room size and objects on relative translation gain thresholds in redirected walking
This paper investigates how the size of virtual space and objects within it affect the threshold
range of relative translation gains, a Redirected Walking (RDW) technique that scales the …
range of relative translation gains, a Redirected Walking (RDW) technique that scales the …
Predict-and-drive: Avatar motion adaption in room-scale augmented reality telepresence with heterogeneous spaces
Avatar-mediated symmetric Augmented Reality (AR) telepresence has emerged with the
ability to empower users located in different remote spaces to interact with each other in 3D …
ability to empower users located in different remote spaces to interact with each other in 3D …
The effects of spatial configuration on relative translation gain thresholds in redirected walking
In this study, we explore how spatial configurations can be reflected in determining the
threshold range of Relative Translation Gains (RTGs), a translation gain-based Redirected …
threshold range of Relative Translation Gains (RTGs), a translation gain-based Redirected …
Locomote–a framework for classification of natural locomotion in vr by task, technique and modality
C Croucher, W Powell, B Stevens… - … on Visualization and …, 2023 - ieeexplore.ieee.org
Virtual reality (VR) research has provided overviews of locomotion techniques, how they
work, their strengths and overall user experience. Considerable research has investigated …
work, their strengths and overall user experience. Considerable research has investigated …