Fear of heights freezes gaze to the horizon

G Kugler, D Huppert, E Schneider… - Journal of Vestibular …, 2014 - content.iospress.com
Fear of heights is elicited by a glance into an abyss. However, the visual exploration
behavior of fearful subjects at height has not been analyzed yet. We investigated eye-and …

[HTML][HTML] Active range of motion of the shoulder: a cross-sectional study of 6635 subjects

GS Fleisig, JS Slowik, M Daggett, MA Rothermich… - JSES …, 2023 - Elsevier
Background Normative data for passive range of motion are well established, but daily living
is comprised of active motion. The purpose of this study was to establish normative values …

Eye movement during reading in young adults with cerebral palsy measured with eye tracking

R Lampe, V Turova, T Blumenstein… - Postgraduate …, 2014 - Taylor & Francis
Background: Cerebral palsy is a nonprogressive brain disorder associated with lifelong
motor impairments and often with cognitive deficits, impaired communication, and impaired …

[PDF][PDF] Toward robust binary communication using pupil dilation by mental arithmetic

I Schuetz, J Trojanek, W Einhaeuser - EMICS '21: ACM CHI '21 …, 2021 - researchgate.net
3 RESULTS Eye Tracker Comparison. As a first step, we replicated the analysis of [37]
without any adjustment of parameters or fitting. We computed the receiver operator …

Measuring gaze and pupil in the real world: Object-based attention, 3D eye tracking and applications

J Stoll - 2015 - archiv.ub.uni-marburg.de
This dissertation contains studies on visual attention, as measured by gaze orientation, and
the use of mobile eye-tracking and pupillometry in applications. It combines the …

Expanded Game Art and Neurointerfaces as Means of Produsage

M Jahrmann - Playful Participatory Practices: Theoretical and …, 2020 - Springer
In the center of the following inquiry stands the structural coupling of play and prosume in
very actual forms of Augmented Realities, AR and neurogames. The term prosumer is a …

[PDF][PDF] Kooperierender Autonomer Roboter in der Montage

U THOMAS, R ANDRE, O LORENZ - gfa2017.gesellschaft-fuer …
In diesem Artikel wird ein System zur Mensch-Roboter-Kollaboration in der Montage
beschrieben. Es beinhaltet ein automatisches Montageplanungssystem, welches die …

Neurointerfaces as means of Artistic Research or Expanded Game Art

M Jahrmann - osf.io
Neurocontrollers of games are new consumer interfaces to the inner self, if we consider that
they unfold as factual neuro-interfaces that evaluate our personal data and general human …